In Her Majesty’s Serenity

Friday, September 9th, 2022

In Her Majesty’s Serenity

The series continues to Gold. I’m very proud of the Bronze, Silver and now Gold theme in my “Majestic” (I just made that up) series. Yet again a lot of things learned in Blender. The complexity of the scenes became more and more intricate. The extra patience did pay off. I enjoy Gold as much as the other two.

7500×5000 – Blender – DAZ Studio – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

In Their Domain

Wednesday, January 12th, 2022



In Their Domain

“As the dragons screech echoed through the white mountains and its mighty wings started to move, all birds, hidden and invisible a second before, came to life and filled the cool air with blurry black dots of chaos. My horse got scared and started to become nervous. It took me a while to win contol again. As I gazed over the mountains I decided it was time to quietly move on. I certainly didn’t want to meet a beast like that eye to eye. And neither did my horse.” – Dairy of an Unknown Huntress

2019 was when I started this one. I never managed to get it to a point where I was satisfied enough with it. Although I also kind of enjoyed the scene even early on. I rarely do winter scenes and I had the urge to tackle it again. Dragons are also never a wrong thing to have! Even when I’m writing these lines I’m still doing touch ups. Applying a more dynamic feel. Make it feel less static. And I still don’t know if I’m convinced by it. =D Anyhoo. It’s time to leave it be and release it into the wild.

From a technical aspect I used my usual workflow going through Vue and Photoshop. Assets I used are from XFrog, Megascans and terrains created with Gaea. Quite some overpainting going on. Especially to bring in some imperfections to hide that typical “too accurate” 3d rendered look.

Thanks to my lovely GF for some compositional hints!

8000×4300 – Vue – Photoshop – DAZ Studio – Gaea – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

In Her Majesty’s Eyes

Wednesday, December 8th, 2021



In Her Majesty’s Eyes

Quite proud of this one. Originally I wanted to apply my usual workflow to this. Going through Vue for the scene layout and render. I decided to go with Blender though. For a couple of reasons. I need to learn Blender. I needed to understand how the DAZ to Blender bridge works. I wanted to know how rendering in Blender works. In short… I wanted to see how I can work with Blender for a scene like this. Vue is for landscapes and open vistas. And it’s designed for that. It’s not exactly made for scenes like this. Although I really miss a couple of Vue things within Blenders workflow. Aside of that I kept my workflow of rendering out passes and combining them in Photoshop.

The creative process was fun. Even with the constant checking “how do I do this or that in Blender”. I also used my Abstract Objects collection to give it an otherworldly look. The scene underwent quite some changes during its creative process. It took me a long time until I found a good setup that didn’t crush the centerpiece of the scene. The queen. I definitely wanted her to stand out. So I also played around with lighting the scene properly. As well as adding a depth of field effect to lead the viewers attention directly to her. Treating the scene kind of like a photoshooting.

5000×7500 – Blender – DAZ Studio – Photoshop – Lightroom

Part of the BRONZE exhibit by the AURORA Artgroup

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Remember The Fallen Hunters

Monday, July 5th, 2021



Remember The Fallen Hunters

I started this in the summer of 2020 and finished it by the end of it. I needed some extra ‘breeding’ time for it. =D Now I know it’s done. Another entry to my growing ‘Unknown Huntress’ series. It seems I’m having fun building a little world there. Playing with different ideas. And sure… pictures like these have been done to death I suppose. Still… I hope I managed to give it a unique look and feel nonetheless. I like the result. The atmosphere creates a nice moody feel while still maintaining a kind of uplifting impression with the lighting and colours. Life goes on. Even in this imaginary fantasy world.

My scenes continue to become more and more complex for some reason. Vue, Plant Factory, XFrog, Gaea, World Machine, DAZ Studio… tools that have been used here. Not even counting the 2d tools. I used this project to refresh my knowledge about certain techniques I used in the past and haven’t used in a long time. During the creative process I had to run through several technical troubleshootings – as usual with 3d. I ultimately managed to bring it all together. But not without having to optimize several parts of the scene before rendering. Photoshop brought all the rendered elements together and helped fixing and adding stuff. A lot of work but fun to watch all of it come together.

7000×3784 – Vue – DAZ Studio – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Faces Of An Unknown Huntress

Wednesday, March 17th, 2021



Faces Of An Unknown Huntress

Every once in a while I’m having fun trying myself on a digital portrait shooting. Of course DAZStudio is a good tool for that. Also took this piece to learn more about it. The picture itself is a companion piece to my “Unknown Huntress” series. A try in making the characters in my artworks a little more personal. It’s a series that will definitely be continued in the future. Having too much fun with it.

5000×3333 – DAZStudio – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Heretic

Thursday, March 19th, 2020



Heretic

Started this one quite a while ago, just to play with VDB clouds in Vue. Support for them was just added back then (late 2018) and I felt the urge to play with it. As things go, parts fell into place and I had a neat little project on my hands. Tried a lot of different things, especially with the flying monument. Or whatever it is. I’m not really sure what it is. All I know is that our lady there seems to be not so happy. Summoning all her powers for (maybe?) an attack. There are many ways to read this scene. Technically it was a pure training piece with a satisfying result. Hope you like it too!

7500×5000 – Vue – Photoshop – Lightroom – The Plant Factory – Cinema 4d – DAZ Studio

wallpapers available

Regards

signed

Com-cept 26

Sunday, December 1st, 2019



Com-cept 26

Finished this a while ago as part of my Comcept series. I had it on my drive a while and when the Aurora artgroup started a new topic, I figured it would fit nicely. No big story for this one though. Just me having some fun with a spaceship chase scene.

4500×2054 – Vue – Photoshop – Xenodream – Apophysis

Part of Project Aurora: Orange

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

It Must Be Stars

Thursday, April 18th, 2019



It Must Be Stars

“We just entered the outside perimeter of the city. I heard amazing things but it’s not really visible yet. Just a glimmer on the horizon. We’ve set course and got official permission to enter the inner perimeter. Slowly one big, blurry light became two, then three, four and soon thousands. “It must be stars” I thought, as we moved in closer and the city grew in front of my eyes, with all its life and lights.”

This one originally was a commission request but it ended up nowhere since I knew it would be quite a task if I wanted to maintain my usual quality – and my level of detail and quality was one of the main reasons the client contacted me. In the end there wasn’t enough budget. So I decided not to throw my initial concept work away and gave it a go as a personal piece. I think it kind of ended up like something the client would have been quite happy with. Although I did go a slightly different route when the commission fell apart.

For the look I wanted something ‘ancient/old scifi’ looking. A palace and a city that look oldish and majestic but still have some kind of base in technology. Much like Naboo in Phantom Menace I guess. Of course I drew some inspiration from the briefing material I got from the client. Although their idea was underwater and the scene I created isn’t. Even though the color scheme might suggest it is. It’s more a place or location you would find in the Marvel universe I guess. That’s at least how I approached it.

I certainly would love to explore that city and get blown away by the sheer scale of the palace above the city.

7000×3196 – Vue – C4D – Photoshop – Lightroom – World Machine – Geoglyph

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Journeys Of An Unknown Huntress

Tuesday, December 18th, 2018



Journeys Of An Unknown Huntress

Here we have something special. My first attempt working with objects (by Megascans) coming with PBR optimized high resolution textures. Very soon into the creative process I learned that, for maximum quality, I would need a new machine. So a lot of time went into optimizing the scene for the final render. Still, rendering the final took a long time to get done. So I made this project one of my benchmark projects. I pushed myself and my hardware to the limits. I cannot say how many hours went into this project but I’m fairly happy with the result.

Technically I think I haven’t used a combination of this many tools for a single project yet. I also wanted to use a perspective and camera settings that convey a nice sense of scale and depth. Bringing it all into the scene and make it sit right was a task. Along the way I picked up some bugs in Vue that got fixed rather quickly after I reported them. I have also split up the scene into foreground and background again – to keep the rendering process as efficient as possible. Because I knew that I would end up rendering some elements a couple of times to fix stuff that bugged me. Photoshop combined all the renders and added a lot of fixes, overpaints and colour adjustments.

7500×4998 – Vue – Photoshop – C4D – DAZ Studio – The Plant Factory – Lightroom – World Machine

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Shrine Of The Unknown Huntress

Wednesday, June 6th, 2018



Shrine Of The Unknown Huntress

“Many tales, in all kinds of shapes, forms and variations, covered the deeds of this fine lady and ignited a revolutionary fire which the galaxy will tell tales that will echo through the ages – even in thousands of years.”

Cassandra’s Book, 3:29

Here we have something highly experimental (for me) again. Much like my “The Hidden” piece, this one was done with help of Mandelbulb3d. I found a neat scene whilep laying with it, rendered out several passes of it and did some Photoshop magic. I also used Vue to bring in these monumental statues. The look of it is really different compared to my usual stuff and I really enjoy how it turned out.

When working on this piece, I decided to make a loose series, that is based on my “The Unknown Huntress” artwork. What if the lady belongs to an ancient old collective or cult of warrior ladies that kind of work from the shadows and shape the civilizations of the universe. A variation on the Assassins Creed story of sorts and not superbly original, I admit. But more based in a fantasy related universe. I found it tempting and decided to go with it. =D The location we see in this pic definitely belongs to a Scifi setting. Something completely different from the first (The Unknown Huntress) picture. Maybe a gigantic temple, honoring highly decorated members of the past. A place for the members to visit and gather some spiritual energy for upcoming missions or events.

7000×2996 – Mandelbulb3d – Vue – Photoshop – Lightroom

Mandelbulb Plate

Part of AURORA: AURORA Exhibit II

The artwork on:
DeviantartArtstationCGSociety

CGTrader Digital Art Competition

wallpapers available

Regards

signed