In Their Domain

January 12th, 2022



In Their Domain

“As the dragons screech echoed through the white mountains and its mighty wings started to move, all birds, hidden and invisible a second before, came to life and filled the cool air with blurry black dots of chaos. My horse got scared and started to become nervous. It took me a while to win contol again. As I gazed over the mountains I decided it was time to quietly move on. I certainly didn’t want to meet a beast like that eye to eye. And neither did my horse.” – Dairy of an Unknown Huntress

2019 was when I started this one. I never managed to get it to a point where I was satisfied enough with it. Although I also kind of enjoyed the scene even early on. I rarely do winter scenes and I had the urge to tackle it again. Dragons are also never a wrong thing to have! Even when I’m writing these lines I’m still doing touch ups. Applying a more dynamic feel. Make it feel less static. And I still don’t know if I’m convinced by it. =D Anyhoo. It’s time to leave it be and release it into the wild.

From a technical aspect I used my usual workflow going through Vue and Photoshop. Assets I used are from XFrog, Megascans and terrains created with Gaea. Quite some overpainting going on. Especially to bring in some imperfections to hide that typical “too accurate” 3d rendered look.

Thanks to my lovely GF for some compositional hints!

8000×4300 – Vue – Photoshop – DAZ Studio – Gaea – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

In Her Majesty’s Eyes

December 8th, 2021



In Her Majesty’s Eyes

Quite proud of this one. Originally I wanted to apply my usual workflow to this. Going through Vue for the scene layout and render. I decided to go with Blender though. For a couple of reasons. I need to learn Blender. I needed to understand how the DAZ to Blender bridge works. I wanted to know how rendering in Blender works. In short… I wanted to see how I can work with Blender for a scene like this. Vue is for landscapes and open vistas. And it’s designed for that. It’s not exactly made for scenes like this. Although I really miss a couple of Vue things within Blenders workflow. Aside of that I kept my workflow of rendering out passes and combining them in Photoshop.

The creative process was fun. Even with the constant checking “how do I do this or that in Blender”. I also used my Abstract Objects collection to give it an otherworldly look. The scene underwent quite some changes during its creative process. It took me a long time until I found a good setup that didn’t crush the centerpiece of the scene. The queen. I definitely wanted her to stand out. So I also played around with lighting the scene properly. As well as adding a depth of field effect to lead the viewers attention directly to her. Treating the scene kind of like a photoshooting.

5000×7500 – Blender – DAZ Studio – Photoshop – Lightroom

Part of the BRONZE exhibit by the AURORA Artgroup

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Aurora – Exhibit X – Bronze

December 7th, 2021

Project Aurora - Exhibit X

The Luminarium & The Cosmosys Collective and others joined forces and invite you to boost your imagination and inspiration! Aurora is the result. Our mission? To visually inspire and blow you away! Finally a new release with inspiring content. The Bronze theme we had this time proved to be quite tricky to some of us. Including me. I used the opportunity to dive deeper into Blender. I learned a ton! It’s a small but fine collection of artwork that delivers on eye candy for sure. Enjoy everyone!

Project Aurora Project Aurora Website

Regards
signed

Towers Of Solaria

October 5th, 2021



Towers Of Solaria

This one was an exercise with colours and composition. I kitbashed with some assets I created for previous projects and just was having fun with composition and trying something new. I tend to push the details in my work to the max and that’s not always a good thing. So here I tried something more ‘calm’… for the lack of a better word. A lot of negative space and less detail than usual. Kind of an oldschool scifi book cover look. Inspiration here was work by Pascal Blanché and Nicolas “Sparth” Bouvier.

4457×6848 – Vue – Photoshop – Lightroom

Part of the FREESTYLE 2 exhibit by the AURORA Artgroup

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Another Morning In The Trenches

August 18th, 2021



Another Morning In The Trenches

“The only thing making me do graveyard shifts are these incredible sunrises in the Trenches and Calvin and Hobbes waiting for me.” Jenna’s Diary – Calista – 2733

This is one of the projects that seriously intimidated me after a while. I noticed how much work it would need until I’d be somewhat happy with the end result. I have had a couple of these projects in the past. “The Eternals” for example. Of course it worked out once I got into that certain flow state where all things kind of fall into place by itself. The work of getting there is what’s scary sometimes!

The initial idea for a scene like this came to me almost 14 years ago. I was strolling through my city and noticed that corner on the side of a building. Immediately got that idea and took a photo of it for later reference. When I was trying myself on a scene later at home I understood that I wasn’t ready. Technically and skill wise. I was kind of frustrated and left it – fore years. I never forgot though and I surely could have gotten back to the idea earlier when I finally had the skills. Somehow I never found the drive to tackle it again. Until late last year when I started to dive deeper into Blender. Kitbashing around. Trying out features and learning how to move around within Blender. When that famous creative spark hit and made me remember that age old idea. I kept bashing and created this long bar of detailed techno shapes. Learned some Blender stuff along the way and exported that huge unoptimized model. Of course I would use Vue to set up the scene and render it. Luckily I didn’t end up having any problems importing the object. The scene, of course, ended up insanely heavy and I had to optimize the scene at least in Vue to free up resources for proper rendering. Needless to say – the creative process took a long time. After finishing the model and trying to find a basic scene setup I took a break. Reached that point where I understood that this will be a bigger project. When I picked it up again I started to play with ideas on how to fill the scene and add life. It began to become very complex. Then when I had the city done I noticed I needed something for the foreground. At first I thought about a landing platform. Even modelled one! But it looked kind of wrong when in the scene. So I opted for a building roof kind of part for the foreground. What followed was the usual post work and refining via Photoshop and Lightroom. A lengthy process as well. But it paid off. I’m very happy with the view we got here. Once again a view I would love to see for real!

Inspiration comes from the strangest places.

7000×3784 – Blender – Vue – DAZ Studio – Photoshop – Lightroom

Part of the FREESTYLE 2 exhibit by the AURORA Artgroup

Also on: DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Aurora – Exhibit IX – Freestyle 2

August 17th, 2021

Project Aurora - Exhibit IX

The Luminarium & The Cosmosys Collective and others joined forces and invite you to boost your imagination and inspiration! Aurora is the result. Our mission? To visually inspire and blow you away! I’m writing this each and every time but yet again I’m proud to be a part of this group of talented visual artists. Once again we’re having a neat variety of different styles going on. Good stuff! I’m included with two pieces I’m very happy with!

Project Aurora Project Aurora Website
The Exhibit on Behance

Regards
signed

Remember The Fallen Hunters

July 5th, 2021



Remember The Fallen Hunters

I started this in the summer of 2020 and finished it by the end of it. I needed some extra ‘breeding’ time for it. =D Now I know it’s done. Another entry to my growing ‘Unknown Huntress’ series. It seems I’m having fun building a little world there. Playing with different ideas. And sure… pictures like these have been done to death I suppose. Still… I hope I managed to give it a unique look and feel nonetheless. I like the result. The atmosphere creates a nice moody feel while still maintaining a kind of uplifting impression with the lighting and colours. Life goes on. Even in this imaginary fantasy world.

My scenes continue to become more and more complex for some reason. Vue, Plant Factory, XFrog, Gaea, World Machine, DAZ Studio… tools that have been used here. Not even counting the 2d tools. I used this project to refresh my knowledge about certain techniques I used in the past and haven’t used in a long time. During the creative process I had to run through several technical troubleshootings – as usual with 3d. I ultimately managed to bring it all together. But not without having to optimize several parts of the scene before rendering. Photoshop brought all the rendered elements together and helped fixing and adding stuff. A lot of work but fun to watch all of it come together.

7000×3784 – Vue – DAZ Studio – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Com-cept 40 – Sphere Valley

April 27th, 2021



Com-cept 40 – Sphere Valley

The result of playing around with my Myriada terrain asset (https://www.artstation.com/a/711630) and a try texturing it with Quixel Mixer. Within Mixer I used some of the masks that come with the Myriada package to distribute the textures across the terrain. Had my fun with that part! Then I moved into Vue and started to play around. I ended up with quite a catchy scene that I felt had something to it.

Terrain Test 1 Here

Terrain Test 2 Here

Find the terrain – Here

4500×2531 – Vue – Gaea – Quixel Mixer – Photoshop

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Departures

April 20th, 2021



Departures

This one I had some real fun with. Granted, I was mainly throwing stuff together and kitbashing my way through it but all I did immediately worked! Rarely happens! Key was to create something that still leaves a striking impression black and white format. A last minute entry for the Black & White exhibit of the Aurora artgroup. I’m glad I managed to get something together in time. Some fantastic work in that latest release there!

Color Version Here

10000×5405 – Vue – Photoshop – Lightroom

Part of the BLACK & WHITE exhibit by the AURORA Artgroup

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Aurora – Exhibit VIII – Black & White

April 19th, 2021

Project Aurora - Exhibit VIII

The Luminarium & The Cosmosys Collective and others joined forces and invite you to boost your imagination and inspiration! Aurora is the result. Our mission? To visually inspire and blow you away! Once again I’m proud to be a part of group of talented artists. Black and White was the theme and I initially had some issues getting into it. Sometimes it hits you and you are able to deliver something in a short time. So I managed to contribute to the release with a piece that got finished in the last days before the deadline.

Go check it out and sharing is caring!

Project Aurora Project Aurora Website
The Exhibit on Behance

Regards
signed