The Invitation Pt.2

November 19th, 2018



The Invitation Pt.2

This one is actually done/finished for a long long time now. Over the past year I constantly revisited it, to fix a lot of tiny things, I wasn’t happy with and now finally reached a point where I am. It’s the second piece of my ‘Invitation’ series. I tried to venture into a different, more character based, direction and wanted to find out how good Vue works with that. Unfortunately not too good. So I had to find workarounds for my technical issues. Especially rendering the skin. Another goal was to create a scene like that as tasteful as possible. With a flair of what I love so much… Scifi.

Technically I worked with DAZ Studio to create the pose I had in mind. A lot of time went into that part, to make it work as good and natural as possible. Not sure if I succeeded entirely. But it’s close enough to what I want. Exported and imported the character into Vue, where I did set up the scene. The door kind of objects were done in C4D to frame the character and give that scene a scifi touch. Rendering went through several passes that were stitched together in Photoshop. A lot of post work, fixing, color tuning was the next step. Overall I’m fairly happy with how it turned out.

8000×5333 – Vue – Photoshop – DAZ Studio – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Into The Distance

November 3rd, 2018



Into The Distance

Here we have a piece I created for webinar shows I held this year for Digital Art Live (sponsored by E-On Software). Two parts in April and two parts in October. I used this project to explain my typical techniques and tried to show some experimental stuff by using JSplacement for the terrain. This gave the overall scene a neat unusual look. In the April shows we took a look into the creation of the scene in Vue and In October we checked out how to efficiently render the scene and get the most out of our post work options for best final results. A lot of time went into the preparation and I was very nervous before the shows. Overall it went all smoothly and I was able to go through all the elements I had planned to show. In the end it were around 9 hours of runtime. I can still feel how dry my mouth felt after more than 2 hours of talking. =) The audience was fun and it was a neat interaction with them and their questions. And the final image doesn’t look to bad too. Even though I admit I did add some extra detail after the shows.

I tried to keep the scene as simple as possible with its setup and look. So I wouldn’t lose myself in explaining something in the shows most attendees wouldn’t have been interested in. So you could argue it looks pretty generic. I tried to give it a more special look by using terrains created from patterns done with JSplacement. I think that helps to move the scene a little out of the ‘generic’ category. Hope you agree! =)

5000×2283 – JSplacement – Vue – Photoshop – Lightroom

Scene with No Depth Of Field
Scene Perspectives: View 1View 2View 3View 4View 5

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Bleeding Skies

September 16th, 2018



Bleeding Skies

Now this one is probably a little inspired by that one map in the first Titanfall game. Pretty cool idea they had there. Giant guns targeting enemy ships in orbit. And sure, old idea! Anyway, guess I really needed to try myself on that. What I also did was to work in 16bit depth to get the most out of the colours. But you feel the load when working it in Photoshop. You definitely need some RAM for it to efficiently handle the process.

I’m a little split on how successful I am with this one. I had to leave out some of the original ideas in favour of a good composition and not make the scene appear to cluttered with stuff going on. These ideas aren’t dead though. =D I just hope the intended dynamic feels comes across nicely and sparks some imagination on what’s happening above the clouds. There’s certainly a heavy battle raging!

7684×3508 – Vue – Photoshop – Lightroom – World Machine

Part of Project Aurora: Red – https://www.projectaurora.art/

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Digital Production: Intro To Vue

August 28th, 2018

Digital Production - Issue 05:2018

The goal of everyone, who takes his craft seriously (especially in the art world) should be to get featured or write for a magazine that is completely aimed at professionals. I have written for magazines in the past and while they were surely aimed at professionals as well, none of them were quite as focussed as the german ‘Digital Production’ magazine. So yeah, I can scratch something off my to do list when it comes to my artistic work. I had the pleasure to write a six page article about Vue and how it works. An introduction basically. It was a lot of fun to talk about the tool and how I use it. Using my ‘Memories Of Ascalon‘ piece to explain my workflow a bit. If you are fit in german language then I can only recommend this magazine. It’s completely aimed at VFX and CG stuff and a quality read.

Find the magazine here: Digital Production

Regards
signed

3dTotal – Feature & Artwork Walkthrough

August 19th, 2018

3dtotal.com Walkthrough

For everyone who cannot get enough about how to create a scifi cityscape, I wrote a little something for 3dtotal.com. It’s not a precise tutorial but I’m going through the creative process behind my ‘Halo Over Sunset City‘ artwork. The artwork is not as crazy sophisticated as my usual scifi cityscape stuff and comes with a fairly simple setup. More about that in the article. A cool thing to be featured on that site. Check it out for the walkthrough and maybe their gallery for some world class inspiration!

Find the article here: Making of Halo Over Sunset City

Regards
signed

SITE

August 15th, 2018



SITE

When I was creating my The Ghost terrain asset (quite some time ago now) I decided to play around with the materials I collected for the asset and experimented. This one is the result of such an experiment. Not too much backstory except that I always liked the natural shapes, patterns that you can see of landscapes when photographed from a very high altitude. World Machine in combination with Geoglyph 2 is able to create these natural patterns. I instantly thought it looked like an eye with all the veins going on and stuff. But also an alien planet surface maybe? I decided to add some ships and give it a more scifi feel with that. This one was fun to play around with.

6000×6000 – World Machine/Geoglyph 2 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Jurassic World: Fallen Kingdom – Movie Review

July 26th, 2018

movie reviewSo far I’ve seen every Jurassic Park (JP) film in theaters. I have some very personal memories with the 1993 film. So, of course, I went and saw the latest release as well. After the first Jurassic World (2015) film my expectations weren’t too high. Jurassic World (JW) being a soft reboot of the series, they recycled pretty much all elements from the very first JP film. As if they worked with a checklist (again). I’m quite certain they did. Now with this second JW film I was interested if they would come up with something original, or if they used a checklist as well. It seems they did. Right at the start the trained movie fan eye can spot a couple of scenes that very obviously address the main critiques they got for the first JW film. And while the first JW film appeared to be rather consistent with its plot, this film feels as if it suffers schizophrenia. It really does not know what it wants to be. A straight JP film with the typical elements (like the first JW film) or something entirely different.

The film starts with an official hearing of experts regarding how to treat the dinosaurs that are still left on Isla Nublar. Of course the Jurassic World park went out of business after what happened in the first JW movie. Now the question is if we let the dinos live or if we ‘retire’ (to use a Blade Runner term) them. We see a glorious Jeff Goldblum reprising his role as Ian Malcolm. “Life will find a way”. And it certainly does in this film. Next we get to Claire Dearing (Bryce Dallas Howard) who was one of the higher ups, managing the Jurassic World park when went down in the last film. After what happened to her you could argue that she’s seen and had enough of dinosaurs and now probably needs psychological help to find sleep at night again. But no, she wants to save the dinos that are left on the island. For that she leads an organisation pleading to politicians to keep the dinos alive. She loves the creatures that, multiple times, almost killed her. Which is the first, of a number, of highly unrealistic things in this film.

The situation on Isla Nublar is criticial. Suddenly there is a volcano (we previously never heard of I think?) that threatens the wildlife and the dinosaurs. So there needs to be a decision fast. What to do with the creatures living on the island? Rescue them or let them go extinct a second time? Claire gets contacted by Eli Mills (Rafe Spall) who proposes to resettle the dinos onto another island. One that is perfectly shaped to keep the dinos in and the humans out. So Claire and two of her colleagues from that ‘save dinos organisation’ team up with a group of mercenaries and hunters to go the the island and rescue some of the creatures. But not without Claire contacting Owen Grady (Chris Pratt). Now Owen did get to the right conclusions, after what happened to them in the first JW movie. He’s seen enough of dinosaurs and wants his peace. He doesn’t care if they go down on that island or not. Only his connection and love (kinda?!) for Claire makes him join the trip. Then there’s Blue, one of the Velociraptors Owen trained in the first film. And Blue is also the creature our group of mercenaries is really after.

And here we are in full effect for the first half of the film. On the island. We get to see the park again, or what’s left of it after what happened last time. Constantly under pressure because of a volcano. This is the part that really feels like a Jurassic Park film. It’s the part I personally enjoyed the most. Some really nice landscape shots and the VFX are outstanding. Unfortunately the spectacle is slightly overshadowed by recycled plot elements of The Lost World (the second Jurassic Park film from 1997). And that goes through the whole film. The recycled parts are not as super obvious as in the first JW film but still very well recognizable. They tried their best to bring in variation/hide it. And in some parts they even succeed.

When the mercs got their dinos, as well as Blue, they immediately leave the island. Still leaving behind tons of creatures now doomed to die. Transitioning into the second half of the film. Which almost completely plays out in a big rich man’s mansion where the movie turns into a horror film. Again similar to the ending of The Lost World. Although they (like I mentioned earlier) tried to divorce it as much as possible from the crystal clear influence. And that is all I want to say about the story.

Throughout the film we see our characters thrown into different kinds of situations they have to deal with. It’s fun to watch them trying to solve these situations and most of the time the chemistry between the actors works as well. You could argue that Bryce Dallas Howard and Chris Pratt don’t have much chemistry going on or there is a coldness between them. But for some reason it works for me. The two characters they play had a failed relationship and they learned that it doesn’t work. Yet they feel drawn to each other. That reluctancy toward each other works since both characters kind of know that, if they come back together, it will probably end in tears and hurting them both once again. We also have Rafe Spall, James Cromwell, Toby Jones and Geraldine Chaplin in this film. Faces I always love to see appear in a movie. And they do a fine job. Even though Toby Jones is a little overacting at times here. Still liked what he added to the film.

Technically the film leaves a better impression than the first JW film. Camera, angles, composition all that works pretty much flawless in this film. We get some very nice shots and inspired camera movements throughout the film. The VFX are top notch and overall it’s a very pretty film to look at. No doubt. The director J.A. Bayona did the best he could. If only the script would have been better! Same goes for the score. What’s going on Hollywood?! Is Hans Zimmer the only one left who gets enough freedom to compose something memorable? The score in this film is so generic. First when the credits start to roll and the original Jurassic Park theme by John Williams plays… well… it shouldn’t have been at the end but at the very front of the film. It’s timeless and a masterpiece. John Williams is the man! Composer Michael Giacchino is not a bad guy for scores either – the contrary. Not sure what happened but for this film it was as unmemorable as it can be. A shame.

This film is incredibly stupid. All logic thrown out the window. Character decisions very hard to understand. Yet this film is entertaining. You could easily edit 10 minutes out of the last half hour though. That last half hour in general is so packed with stupid decisions that it almost hurts! Still… the film is weirdly fun. I always love to see Chris Pratt. His charisma just works for me. Bryce Dallas Howard is very easy on the eyes and gets some fun moments too. I wished we would have had more time on the island. I don’t really need to see the dinos outside their natural habitat. I want to be transported to a place I don’t see day in day out. But that’s me. Some people like the second half much more since we’ve seen the first half of the film, on the island, so many times now. Hard to argue with that.

Now with the obvious influences checked off the list, it will be interesting to see where they go next. There will be a third film. I have no doubt. I’ll probably see it. And if it’s just for Bryce Dallas Howard and Chris Pratt.

6.6/10

Jurassic World: Fallen Kingdom on IMDb

DIVIN

July 24th, 2018



DIVIN

Another, more experimental, piece that actually belongs to my ‘Splacement 1+3‘ series. The result of playing around with a nifty pattern generator. The tool is called JSplacement and free. I can only recommend checking it out. A lot of fun. Aside from that there is not much to say here. No big story when it comes to the meaning of the picture. A just for fun piece, created to just look kinda cool. =) In a square format that I’m not really used to working with.

The piece was first published in the online exhibit AURORA II – RED

8000×8000 – JSplacement – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationBehance

wallpapers available

Regards

signed

XFrog & Vue Ecosystems

June 22nd, 2018

XFrog & Vue Ecosystems Video

Stewart McSherry (founder of XFrog) asked me to do a short video about the Ecosystem materials that are offered by XFrog and how easy they make it to create a forest with a lot of variation and a very natural and real looking appearance. So I sat down and recored this video to explain the process a tiny bit. I wanted to keep it short and didn’t go into super crazy detail but it’s deep enough to convey how it all works. It also shows how easy the XFrog material make it to create a rather natural looking forest.

E-On Software – Website
XFrog Website

Regards
signed

Comcept 32 – Halo Over Sunset City

June 20th, 2018



Comcept 32 – Halo Over Sunset City

Welcome to SUNSET CITY! This one was a pure just for fun project. I was fiddling around in Vue when I stumbled over some atmosphere settings that created a solar eclipse kind of look. I thoroughly enjoyed that look and started to randomly add some buildings. That quickly turned into kitbashing all kinds of stuff into the scene… which lead to the results we can see in the final piece now. No specific story for this one. From what it looks like it appears to be some sort of space/port hub structure. Surely a place that could easily write its own stories – good and bad.

5000×2283 – Vue – Photoshop – Lightroom

Part of AURORA: AURORA Exhibit II

The artwork on:
DeviantartArtstationCGSociety

CGTrader Digital Art Competition

wallpapers available

Regards

signed