Golden Hour

Monday, May 23rd, 2022

Golden Hour

I started this one in late September 2020 with the Summer on its way out and Fall coming in. Even though there still were some wonderful sunny and green days left I must have started missing it already. So this scene became greener and greener and soon I found the right lighting and atmosphere for it to come together. It’s also a training piece for texturing and keeping an eye on scale in regards to plants in relation to each other. Especially the road material was a focus. I have had some fun getting it right and it felt good when it was finally right. I also like that it’s again a rather unusual scene for my catalogue. Just a peaceful nature scene. And right now with Summer 2022 marching in… I’m a little proud of this one.

7000×3196 – Vue – DAZ Studio – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

In Her Majesty’s Complacency

Wednesday, April 6th, 2022



In Her Majesty’s Complacency

Now it’s officially a series. After “In Her Majesty’s Eyes” (which is in a Bronze kind of color theme) we now have a silver queen too! And yes, we will also go for gold! Yet again I learned a lot about how to work with Blender and optimize certain workflows and ways to render out the material for ideal post work in Photoshop. Not too much else to say here other than she seems to be a little over her head, right? Goal was it to give her more of an “I don’t care” attitude. I think I got that down nicely. The lighting was a tricky one as I planned to keep it as natural as possible. Quite happy with it. Especially in context of the series the piece if a part of.

7500×5000 – Blender – DAZ Studio – Photoshop – Lightroom

The artwork on: DeviantartArtstationCGSociety

wallpapers available

Regards

signed

CC 36 – The Chase V

Thursday, March 31st, 2022



CC36 – The Chase 5

I started this 2 years ago probably. One of those on and off projects… mostly there to play around and for training. 2 weeks ago I decided to finish it up and quite some things have changed in the scene since then. Aside of that there isn’t much to say. A just for fun generic scifi chase scene with some cool looking spaceships. But not in space! It could be seen as a continuation of this scene. I’ve had my fun and I hope you enjoy the scene! =)

8000×4324 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

In Their Domain

Wednesday, January 12th, 2022



In Their Domain

“As the dragons screech echoed through the white mountains and its mighty wings started to move, all birds, hidden and invisible a second before, came to life and filled the cool air with blurry black dots of chaos. My horse got scared and started to become nervous. It took me a while to win contol again. As I gazed over the mountains I decided it was time to quietly move on. I certainly didn’t want to meet a beast like that eye to eye. And neither did my horse.” – Dairy of an Unknown Huntress

2019 was when I started this one. I never managed to get it to a point where I was satisfied enough with it. Although I also kind of enjoyed the scene even early on. I rarely do winter scenes and I had the urge to tackle it again. Dragons are also never a wrong thing to have! Even when I’m writing these lines I’m still doing touch ups. Applying a more dynamic feel. Make it feel less static. And I still don’t know if I’m convinced by it. =D Anyhoo. It’s time to leave it be and release it into the wild.

From a technical aspect I used my usual workflow going through Vue and Photoshop. Assets I used are from XFrog, Megascans and terrains created with Gaea. Quite some overpainting going on. Especially to bring in some imperfections to hide that typical “too accurate” 3d rendered look.

Thanks to my lovely GF for some compositional hints!

8000×4300 – Vue – Photoshop – DAZ Studio – Gaea – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Remember The Fallen Hunters

Monday, July 5th, 2021



Remember The Fallen Hunters

I started this in the summer of 2020 and finished it by the end of it. I needed some extra ‘breeding’ time for it. =D Now I know it’s done. Another entry to my growing ‘Unknown Huntress’ series. It seems I’m having fun building a little world there. Playing with different ideas. And sure… pictures like these have been done to death I suppose. Still… I hope I managed to give it a unique look and feel nonetheless. I like the result. The atmosphere creates a nice moody feel while still maintaining a kind of uplifting impression with the lighting and colours. Life goes on. Even in this imaginary fantasy world.

My scenes continue to become more and more complex for some reason. Vue, Plant Factory, XFrog, Gaea, World Machine, DAZ Studio… tools that have been used here. Not even counting the 2d tools. I used this project to refresh my knowledge about certain techniques I used in the past and haven’t used in a long time. During the creative process I had to run through several technical troubleshootings – as usual with 3d. I ultimately managed to bring it all together. But not without having to optimize several parts of the scene before rendering. Photoshop brought all the rendered elements together and helped fixing and adding stuff. A lot of work but fun to watch all of it come together.

7000×3784 – Vue – DAZ Studio – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Heretic

Thursday, March 19th, 2020



Heretic

Started this one quite a while ago, just to play with VDB clouds in Vue. Support for them was just added back then (late 2018) and I felt the urge to play with it. As things go, parts fell into place and I had a neat little project on my hands. Tried a lot of different things, especially with the flying monument. Or whatever it is. I’m not really sure what it is. All I know is that our lady there seems to be not so happy. Summoning all her powers for (maybe?) an attack. There are many ways to read this scene. Technically it was a pure training piece with a satisfying result. Hope you like it too!

7500×5000 – Vue – Photoshop – Lightroom – The Plant Factory – Cinema 4d – DAZ Studio

wallpapers available

Regards

signed

Chill Your Base

Wednesday, December 25th, 2019



Chill Your Base

Last one for 2019, with the right message! Three and a half years I’m having this on my drive now. Waiting. For what? I don’t know. Maybe for that one tick that tells me to let it go. There’s nothing else/more to do on it. That’s what I feel now. I started this project to learn a little more about texturing. UV mapping and all that. Learned a lot, that’s for sure. Composition wise it’s not a bullseye but for every down there’s an up. And that up is the lighting, with which I’m faily happy with. Who wouldn’t want to live there and chill out every once in a while?

8000×3652 – Vue – Photoshop – Lightroom – World Machine – Cinema 4d – DAZ Studio

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Organica II

Wednesday, September 4th, 2019



Organica II

Like so many of my works this one started by just playing around. Suddenly that creative spark strikes and one thing leads to another. Needless to say, I’m particularly proud of this one.

Imagine a field trip on an alien planet. There once were these giant bacteria like creatures roaming the surface (because scale doesn’t matter in our universe)… now fossilized. I imagine this place being part of a park much like the Yosemite National Park in the USA.

The giant shapes were created with Xenodream and imported into Vue. There I did setup the overall scene and assembled all the compositional elements. The terrain was done with Geoglyph2 and World Machine. The rocks come from a variety of sources. Mainly Blenderguru and Megascans. A lot of time went into detail work and multiple renders for adding that detail. Later on I had the idea to add some smoke to the bottom of the hole and decided to try myself on cloud modulation in Vue. Took a while to work myself into it but delivered the material I needed to bring in the detail I had in mind.

7000×3784 – Vue – Xenodream – World Machine – Geoglyph2 – Photoshop – Lightroom

Part of Project Aurora “Yellow” – Project Aurora Website

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Callsign: Firefly

Wednesday, August 28th, 2019



Callsign: Firefly

As soon as she entered pilot training school, she was “The Firefly”. Thanks to her skills and relentless will to become the best, that name soon became highly respected among the best pilots in the fleet.

Yep, this one is a pure just for fun piece. A try in doing something ‘portray’ like. I also wanted to dig myself a little deeper into DAZ Studio and its Iray renderer. It delivers pretty neat results and I wanted to know how it works properly with materials and lighting. I didn’t just use a stock figure and tried to create a character myself. Along with modified textures for the character and props. Did have my fun with it and I quite like the result. I guess especially because of the unusual framing of the picture too.

I did use Photoshop for final touch ups. No way around it. Removed some clipping issues and refined the lighting and colours.

6000×2144 – DAZ Studio – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Calista Square

Wednesday, August 7th, 2019



Calista Square

I started this one years ago and kept it on my drive. Sometimes I tend to keep my stuff laying around for no apparent reason. As if I’m waiting for something. Well, my inner voice tells me to finally release it. It’s scifi cityscape time! It’s certainly been a while since my last one and so far there’s nothing new in the pipeline for now. So this one has to make a splash! It does for me at least and I’m happy to finally share it.

Is there a story to the scene? No. Not really. Inspiration? Yes, sure. Although nothing specific I tried to capture. Still, I wanted to connect this place to my little “Cities Of Linestra” series. Just another city on Linestra, a planet populated with all kinds of cities. Originally it also wasn’t planned to turn this into a project this big. Sometimes these projects decide to take a live of their own and guide you. You cannot just stop there. And yeah, so I added more and more stuff.

However, in the end I was just trying to create a vista/place I would love to see or visit for real. So yeah, I just sat down and had fun. Sometimes that ‘fun’ turned into real ‘work’ but I knew it would pay off at the end. And I was right.

As usual I worked a lot with Vue to bring it all together. But I also used C4D to create variations of model assets I own. You know, to give my scene a more individual look and feel. I think I had this scene done 3 times before I was really calling it done. That is when, having time for your work to grow, pays off. I often need that time. So I ended up adding lots of cool elements I otherwise would have never included into the scene.

I started with rendering a master plate and continued to refine the scene in Vue. That resulted in multiple additional renders that were added piece by piece to the scene in Photoshop. There I changed the overall feel and added some photographic effects. I really enjoy the colours and the overall depth of the scene. Again a picture that allows to dive in, explore and discover new detail each time you risk a closer look.

6500×3514 – Vue – C4D – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed