Digital Art, Paintings, Fractal and 3d work created by Christian Tigaer Hecker. News about the artist and Interviews with Artists like Dylan Cole, Gary Tonge and Syd Mead.
The Luminarium & The Cosmosys Collective invite you to a trip to boost your imagination and inspiration! Members of the two artgroups sat down and decided to do a crossover Exhibit. Represented is art created with all kinds of techniques in all kinds of fields. A healthy variety… how I would call it. I’m included with four pieces that definitely (hopefully) show some neat quality and variety! =D The exhibit has the extension RED because at some point someone in the group thought it would be a cool thing to focus the art on something. Overall the the exhibit is freestyle but most tried to do something with the colour red in it. This certainly gave us some great results! Thanks to everyone involved and especially the people who did the organisational stuff in the background!
A while ago I was approached by none other than one of the (if not THE) biggest websites for digital art professionals. In the recent past they ventured out a little and try to also bring people tutorial/walkthrough videos to certain software packages. Now it seems I’m known for using Vue quite a bit. =) So they were asking for a quick run through the tool and what it’s able to do. I sat down and took “Port Fenster“, one of the projects in my Endeavours series, to help me explain the strengths of Vue. Maybe I’ll get the chance to cover some more detailed stuff in a later video. For now we have the basics. Enjoy! =)
Here a couple of infos to the upcoming Digital Art Live Webinar next Saturday & Sunday. In our past webinars we used to go for a more theory based approach. I talked about the creative process of how one of my artworks was done. In the upcoming Webinar we decided to for a more organic and practical approach. Not just talking about stuff… but also showing how it’s done. Therefore we scheduled two shows since it will definitely take a little more time to go through the various things. There will be a couple of shortcuts here and there but we will cover the main aspects of the scene in detail. Of course feedback and questions throughout the show are welcome and will be covered and discussed if possible.
The best thing about it? It’s FREE!
If you are interested and you want to participate go here and register for the event. The webinar will take place in a Fuze meeting and you will get all info via email. You need to install the client software but you don’t require an account to attend the Webinar! You will also get the room number via email before the show starts.
Part One – Start Time: 20:00 BST (London)/21:00 GMT (Berlin)/12:00 PDT (Los Angeles)/15:00 EDT (New York) – The duration is estimated to 1.5 to 2hrs. Saturday, April 21st 2018!
Part Two – Start Time: 20:00 BST (London)/21:00 GMT (Berlin)/12:00 PDT (Los Angeles)/15:00 EDT (New York) – The duration is estimated to 1.5 to 2hrs. Sunday, April 22st 2018!
This event is sponsored by the fine folks at E-On Software, the creators of Vue! Big thanks to them!
Introduction:
The Artist, Project Info, Used Hardware
JSplacement:
Creating abstract heightfields
Vue:
Importing heightfields, Setting up the terrain, Ecosystems, Adding buildings, Additional detail... and more
Photoshop:
Compositing, File Setup, Exploit hidden detail with Multipass renders...and more
The Astounding Illustrated History Of Science Fiction – Quite a long title! For someone who is entirely new to Scifi, this book represents the perfect entry point. How did it start, where did it go and when did it become popular. All these points are discussed in an easy read, coupled with a great collection of movie stills and illustrations. I’m proud to be a part of it with having one of my artworks used for the front cover and inside the book. Big thanks to Flame Tree Publishing – You guys delivered a quality book!
The Luminarium & The Cosmosys Collective invite you to a trip for your imagination and inspiration! Members of the two artgroups sat down and decided to do a crossover Exhibit. Represented is art created with all kinds of techniques in all kinds of fields. A healthy variety… how I would call it. I’m included with three pieces that I hope don’t drag down the quality too much! =D Thanks to everyone involved and especially the people who did the organisational stuff in the background!
A couple of days ago I’ve had the wonderful opportunity of getting interviewed by 80.lv and talk about what I do, my Endeavours series and how I create what I create. I got some really nice questions that allowed me to cut a little deeper than usual, along with some pics that explain what I’m talking about. Surely an interesting read for everyone interested in CGI, Concept & Digital Art. Check it out!
Here a couple of infos to the upcoming Digital Art Live webinar (next Saturday) where I explain the creative process to my Nok Tiris project. Originally created for a shortfilm I used a mix of 3d and 2d techniques. Using Vue helped to setup the scene and general mood. After rendering the scene I used Photoshop to bring it all together, enhanced and refined it. If you are interested and you want to participate go here and register for the event. The webinar will take place in a Fuze meeting and you will get all info via email. You need to install the client software but you don’t require an account to attend the webinar! You will get the room number via email.
Find the registration page: here
Start Time: 20:00 BST (London)/21:00 GMT (Berlin)/12:00 PDT (Los Angeles)/15:00 EDT (New York) – The duration is estimated to 1.5 to 2hrs. Saturday, June 10th 2017!
This event is sponsored by the fine folks at E-On Software, the creators of Vue! Big thanks to them!
Introduction:
Project Info, Used Hardware
Vue:
Scene Setup in Vue, Perspectives, How to render for Post-work, How to create Scifi Rockformations, Create your own Scifi city assets
Photoshop:
Compositing, File Setup, Possibilities of rendering with Multipass
Every once in a while I decide to sit down and write a little more about selected pieces I did. Mainly for me to keep the memory alive. Behance is a great platform for doing this. My latest addition is an article about my A New Threat picture. Normally the posts on my website are rather thorough but there is always a little more to show or talk about. So feel free to check out this post.
Two of my works were used to visualize articles about futuristic/scifi architecture. Issue 4/2016 of the swiss architecture magazine Archithese is all about futuristic architecture and its influences. From Here I Can Almost See The Stars is featured on a two page spread in the magazine and Gates To Elysium in an introductory article about the magazine issue. Since I’m no architect, I find it quite interesting that my stuff could possibly be an inspiration, for people working in the field of architecture. So having my work feature in a magazine like this is really special for me.
The word magazine is almost an understatement for this publication. It’s almost a book and feels really good in your hands. It has a nice weight, which gives it a nice feel of quality. As mentioned before, this issue of the magazine tackles Science Fiction and how it has influenced architecture in real life and media. Movies like Blade Runner as well as Star Wars are discussed. As a scifi fan, working in art, it is quite an interesting read.
After a long time trying to get one of my works into the 3D Total Galleries, this year I finally managed to sneak in there. It’s not easy to get your work included there and I want to take this post just to say how cool it is to have finally made it. To have your work side by side with the work of so many other talented folks is a great motivation to keep pushing your boundaries. Now recently I managed to get a third piece of mine selected for inclusion into their gallery and that kind of proves to me that the stuff I create does work. Of course it’s always a taste thing but still, even if you are not the biggest fan of the subject matter a picture or work/project presents, you can still recognize the skill and artistry that went into crafting a project. However, having a three of my works in their gallery is a cool thing!
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