Endeavours – Towers Of Entropy

Tuesday, June 20th, 2017



Endeavours – Towers Of Entropy

“We started the descend and entered the outer atmosphere. I remember from history class how the first ‘Astronauts’ always had a pretty rough ride through the atmosphere, down to the good old Earth. Now it’s a smooth transition. We still have to fasten our seatbelts though. Must be a traditional thing. And there they are, the mysterious Towers of Entropy. Can’t wait to learn more about them!”

For this one I decided to go for a more loose style. Main objective was to visualize the ship approaching the lower parts of the atmosphere of this planet. As well as showing the celestial environment with the planets. It may be a little cliche but I wanted our planet/destination to not just be a random planet. Since I plan to continue this series at some point. So I decided to add these towers. At this point we know nothing about them and I haven’t even mentioned them in the previous parts. So I hope to spawn some more interest by the sudden reveal of this element. Even though I’m not entirely sure where I want to go with them yet, I plan to investigate them at some point for sure.

Technically it’s a very basic scene. In Vue I rendered a plate for the landscape and an additional plate for the clouds. I tried working without clouds but the pic felt off. With the added cloud elements it came together much better. Especially the scale started to look more impressive. Photo textures and painting enhanced the scene. In Lightroom I found a nice colour landscape to go with as well as adding a grain effect which I really liked for this one.

4000×2163 – Vue – C4D – Photoshop – Lightroom

Plate

ENDEAVOURS Part One – Six

ENDEAVOURS Part Seven

ENDEAVOURS Part Eight

ENDEAVOURS Part Nine

ENDEAVOURS Part Ten

wallpapers available

The artwork on:
DeviantartArtstationDrawcrowdCGSociety

Regards

signed

Endeavours – A Promise In Light

Tuesday, May 9th, 2017



Endeavours – A Promise In Light

“Oh wow, I guess this city is a big one! And there is the gate to a new life. I have never done a trip through one of those. Even thinking about the science and xeno-technology that goes into it makes me feel dizzy. See you on the other side!”

When starting this series in 2011 I definitely wanted to show a megacity from farther away (an almost orbital level). Unfortunately my PC power wasn’t strong enough to really do it back then without having it super complicated in the post work stage. What I did instead was my ‘Leaving The Fields Of Steel‘ piece. Which comes close to the original idea I had in mind. And also worked better with the first part of the series showing the progression of the transition from surface level to space.

Now, with a little more power under the hood, I had the opportunity to move farther away and play more with the city and the scale a bit. The ship is about to enter a portal or jump gate. The technology for this isn’t necessarily ours. In this world we discovered an ancient old alien technology and decrypted/reverse engineered it enough to make use of it to a certain extent. Old idea, I know. =) I don’t want to define what year all this plays in but what I can say is that the alien technology is in our arsenal for quite a while now. But by no means do we fully understand it.

The challenge here was to find a good camera angle and some nice landscape shapes that compliment city details. I admit that the overall composition isn’t exactly amazing and the city is pretty far away. My main goal of suggesting a nice sense of scale works good enough for me though. So I am rather happy with the outcome since I did not want to repeat what I already did with ‘Leaving The Fields Of Steel’.

I started developing the scene by opening the Vue scene file of the ‘Leaving The Fields Of Steel’ piece in Vue. I made a bunch of copies of the city and refined parts of it by placing several buildings in different parts of the city. To make it look not too uniform. But before I fully tackled the city I created an infinite terrain (which I haven’t used much yet) for the landscape and looked for a sweet spot to place my city on. I definitely wanted it to sit on a coast. Found a good spot and moved around the city parts. After rendering the scene I did some extensive work on adding life to the city by adding lights. Also added the clouds, which makes the scene look much more natural. I originally tried it without clouds. Just didn’t look right. The jumpgate was done with kitbashing a number of models I already had. I’m fairly happy with how it turned out at well.

6000×2888 – Vue – C4D – Photoshop – Lightroom

Plate
Print Detail

ENDEAVOURS Part One – Six

ENDEAVOURS Part Seven

ENDEAVOURS Part Eight

ENDEAVOURS Part Nine

ENDEAVOURS Part Ten

wallpapers available

The artwork on:
DeviantartArtstationDrawcrowdCGSociety

Regards

signed

Endeavours – Forget The Way We Lived

Monday, May 1st, 2017



Endeavours – Forget The Way We Lived

“It’s finally happening. Barely sleeped last night. Boarded the ship that will take me to my loved ones. My new home. Can’t wait to get there. Can’t wait to welcome that new life. The view from up here is stunning. It really gives perspective. I wonder, will I miss this place?”

In 2011 I started an open ended series of pieces, trying to tell a (even though really basic) open ended story. These were done for The Luminarium. The artgroup had picked a topic for their 15th release which was titled ‘Sequential‘. So I tried myself in creating pictures that could also be comic panels. Now we have 2017 and I finished the second part. Again I used this project to play around and try a couple of new things. Some more, some less successful.

So I took off where I left so many years ago by opening up the scene file I kept of the space station. As usual I used a Vue render as a plate and took it into Photoshop. There I added textures and played around with it quite a bit. I did not work super pixel perfect and wanted to keep it a little rough. I wasn’t happy with it for a long time. I originally approached it by going with a widescreen/cinematic format. Whatever I tried, nothing convinced me. Since the point of this whole series is to play around and try new things, I tried rotating the image. Suddenly it worked for me. I understand that it’s probably a taste thing and the overall composition is very unconventional. But rotating it 90° counter clockwise was the solution I needed. Last but not least I moved the picture into Lightroom and fiddled with the colours. Ended up with a high saturated mix that really worked for me. So in the end the piece does have a rather unusual format and I thought about cutting parts on the bottom, but ultimately decided against it.

Hope you enjoy the view too. Let’s see where it leads us!

4500×2054 – Vue – Photoshop – Lightroom

ENDEAVOURS Part One – Six

ENDEAVOURS Part One – Six

ENDEAVOURS Part Seven

ENDEAVOURS Part Eight

ENDEAVOURS Part Nine

ENDEAVOURS Part Ten

Plate 1
Plate 2

The artwork on:
DeviantartArtstationDrawcrowdCGSociety

Regards

signed

A New Threat

Tuesday, December 20th, 2016



A New Threat

“Many Bothans died to bring us this information”.

If you grew up with the original trilogy then this sentence may have spawned a whole movie on its own in your head. =D

Well, I guess you can call this piece ‘Fanart’. To celebrate Rogue One I wanted to try myself on something that has its roots in one of the biggest franchises ever created. Instead of going the obvious route and create something that fits the new movie, I wanted to create a fictional scene you could imagine maybe happening between Episode 5 and 6. Two rebel agents spying out the still under construction Shield Generator that protects the second Death Star.

I started this scene quite some time ago and figured it would be worth the wait and release it when Rogue One is out. After having it at a ‘pretty much done’ stage for a while, I even went back and fixed quite a few elements and invested some extra time to make it look more passable in certain areas. Mainly tree stuffs. As always there are parts I’m not entirely happy with but overall I think it works.

The scene was created with a variety of tools. Mainly Vue to arrange and compose the scene. Sculptris was used to create a ground foundation. The Plant Factory was used for the trees. Thanks to Aron Kamolz for some tips there. Photoshop was used to overpaint, fix and add details. Last but not least I used Lightroom to find the right mood for the colours.

Vue – Sculptris – Worldmachine – The Plant Factory – Photoshop – Lightroom – 6571×3000

The Star Destroyer, Speedbikes and Shield Generator models are from Scifi3d.com.

Print Detail

The artwork on:
DeviantartArtstationDrawcrowdCGSocietyBehance

wallpapers available

Regards

signed

Greenland II

Sunday, October 16th, 2016



Greenland II

Here we have just 4 fun piece. Just wanted to test some rock assets in a neat nature scene. While playing around it clicked with me and I had a really nice lighting setup. I wanted to use it and invested some extra time into the scene. Not too much though since I just wanted to play and test around for fun. =)

Vue – Photoshop – Lightroom – 5000×2812

Had my fun with this one and hope you enjoy the view. :)

Wireframe

wallpapers available

The artwork on:
DeviantartArtstationDrawcrowdCGSociety

Regards

signed

Greenland I

Saturday, September 3rd, 2016



Greenland I

Here we have an experiment I did a long time ago. 2011 to be exact. I guess I never really was happy with it. The goal was to create a nature scene. And some parts in here I do really enjoy. But the overall picture is too cluttered and lacks composition. However, I decided to dig it out and play around with the atmosphere and colors a little. In the end I decided to go for a more vivid color scheme to give it some fantasy character. It’s ‘presentable’ now I guess. =D Still no masterpiece though.

Created and rendered with Vue and a load of detail fixing in Photoshop. I also re-rendered a couple of elements to bring in some additional detail here and there. So ultimately it may not be the result I wanted but still, I invested some extra work for it nonetheless. I don’t know exactly why but the water area took forever to render. =D

Vue – Photoshop – Lightroom – 6000×3100

Had my fun with this one and hope you enjoy the view. :)

Wireframe
Plate

wallpapers available

The artwork on:
DeviantartArtstationDrawcrowdCGSociety

Regards

signed

Gillian’s Place

Wednesday, July 27th, 2016



Gillian’s Place

I started this one a while ago, after I finished ready “Stranger In A Strange Land” by Robert Heinlein. Early in the story we are in an apartment where the floor is covered with a carpet of grass. I already had the idea before I read this book but the book helped me to flesh out the idea. So the inspiration for this scene came, in parts, from the book. There we also have this lady character Gillian who loved the grass carpet in the apartment of a friend and I wanted to give her her own apartment. =)

I used this project to dig a little deeper into 3d modeling and how I can use it for my ideas. I also tried myself on basic cloth simulation for the sheets. So ultimately there went quite some time into this scene because a lot of it went into experimenting. For the sculpture I also experimented with subsurface scattering to give it a quasi translucent look that captures the light. The modeling part happened in C4D and the scene setup in Vue. Photoshop brought it all together and I refined and fixed a lot of things I wasn’t too happy with in the renders.

6000×3000 – C4D – Vue – The Plant Factory – Photoshop – Lightroom

Had my fun with this one and hope you enjoy the view. :)

Wireframe 1
Plate 1
Plate 2
Plate 3
Print Detail

wallpapers available

The artwork on:
DeviantartArtstationDrawcrowdCGSociety

Regards

signed

Beasts Shall Rise

Wednesday, April 27th, 2016



Beasts Shall Rise

The initial idea for this one came from a commission I had finished at the time. I took the foundation of that earlier project and expanded on it. Since you can never have enough fantasy stuff in your portfolio, I wanted to go into it full throttle. And even while writing these lines I’m still fixing elements in the picture and tuning colours. I guess it’s one of those where I will always find stuff that could need some touch ups here and there. But at some point you have to stop. Because it looks good already and the stuff you fix are on a pixel level that no one will actually see. So yeah… I’ll stop now. :D DONE.

I guess the inspiration for this one came mostly from the commission but also a lot of Game Of Thrones or Lord Of The Rings of course. These properties kind of set a standard in the recent years. At least when it comes to a more ‘realistic’ look and feel of the fantasy genre. I’m a fan of cities that are built on a mountain cliff and always wanted to explore that theme. There went a lot of work into the fine tuning of the renders I used for a plate here. I used a wide range of tools from World Machine to DAZ3d to C4D to Vue and last but not least Photoshop. Lightroom as the final step of getting the colours and mood right.

Are the dragons attacking or just flying by? I leave that to the viewer. When I had the city pretty much done I felt that there was something missing. So I added some dragons because… ‘because’. They added a level of depth that was missing before. So I decided to keep them.

At the end I had a handful of different colourschemes for this one. I decided to go with a more aggressive and colourful tone instead of a dirty greyish realistic one. I think and hope the overall look, along with the colours, give a nice and epic impression. It at least works for me. =)

I dedicate this piece to two companions I lost over the last 5 weeks. You guys always made me smile when I was down. You’ll be greatly missed.

6000×2739 – Vue – World Machine – Photoshop – Lightroom

Creative Photoshop Process
Plate 1
Plate 2
Previz/Wireframe 1
Previz/Wireframe 2
Print Detail

The artwork on:
DeviantartArtstationDrawcrowdCGSociety

wallpapers available

Regards

signed

Fly Me To The Moon

Tuesday, March 29th, 2016



Fly Me To The Moon

This one was a commission done quite some time ago. It’s done for a young lady who wanted a special gift for her boyfriend’s birthday. She told me that he’s a very big Scifi fan and wanted something personal and special. The sweetest thing ever and the girlfriend we all dream of, don’t you agree? I ultimately was very happy to help her out and together we managed to create something everyone was very happy with. She very early on made clear that the pic should show a moon scene with a base and Earth in the back. I took it a step further and started to build a city.

‘Collins City’ is a mixture of DAZ3d models and modified 3d models. Everything arranged and setup with Vue. The challenge was to create a scene without using atmospherical effects. The moon has a very specific lighting going on and I wanted to recreate that as good as possible. The foreground required some extra time to get the microcomposition right. The lighting was a little tricky too. After rendering the elements I used Photoshop to fix things and overpaint a couple of elements. Also the mood and the lighting received some touch ups.

So in the end we have a neat scene where even I managed to learn things from. And a young couple that enjoys the result very much and has something I created as a symbol of their love. That’s pretty amazing.

6000×3000 – Vue – Photoshop – DAZ3d

Print Detail
Creative Process
Earth Photo Credit

The artwork on:
DeviantartArtstationDrawcrowdCGSociety

wallpapers available

Regards

signed

Com-cept 21 – Battlegroup Selcior

Monday, February 29th, 2016



Comcept 21 – Battlegroup Selcior

This one was a plain just for fun thing, started quite a while ago. When playing around, I started to like it and things fell into place for the final result you can see there now. It was a quickie and nothing overly complicated. Even though I (as usual) got carried away a little. Originally I only wanted some scifi fighters sweeping over a landscape. Soon there was a larger ship added. And I when that ship told me it felt a little lonesome… I added another larger one. So everyone is happy now. However, I wanted to keep it simple. Thus it became a perfect entry into my comcept series.

Now what are we looking at here? Could be a group of destroyers flying off into a battle. Ready to deal some damage! :D Nothing too special.

Created with Vue, Worldmachine, Photoshop & Lightroom

Print Detail

The artwork on:
DeviantartArtstationDrawcrowdCGSociety

wallpapers available

Regards

signed