Mornings Beneath The Infinity Towers

Tuesday, July 19th, 2022


Mornings Beneath The Infinity Towers

“I dreamt of trenches. Hundreds of miles long and miles high. Pulsating with the energy of life and opportunites. Now what I see is something different. Waking up to the horns and sounds of the tower crawlers like they did to the church bells in the olden days.” Unknown Writer – Infinity – 2733

Like many other of my projects I started this one with just fooling around. As usual I started to see something at some point and continued on. There was a vague goal of creating a scifi city sort of thing. I ‘sort of’ succeeded I suppose? Imagine a world covered by a sheet of glass. The reason? I leave to your imagination. The cities with their imposing dimensions hovering above with help of an alien technology.

7000×3784 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

CC 36 – The Chase V

Thursday, March 31st, 2022



CC36 – The Chase 5

I started this 2 years ago probably. One of those on and off projects… mostly there to play around and for training. 2 weeks ago I decided to finish it up and quite some things have changed in the scene since then. Aside of that there isn’t much to say. A just for fun generic scifi chase scene with some cool looking spaceships. But not in space! It could be seen as a continuation of this scene. I’ve had my fun and I hope you enjoy the scene! =)

8000×4324 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

White Rose

Thursday, October 8th, 2020



White Rose

Here we have a try to digitally mimic a photoshoot with a model. How things sometimes go there was a big portion of luck involved. That actually goes for photoshoots as well. You wait for that moment that makes everything go ‘click’ and here it was due to a glitch in the cloth simulation, where I ended up with a so called ‘explosion’. Usually a very undersireable effect. But for this one it worked so amazingly good (it immediately reminded my of that famous Marilyn Monroe skirt photo) that I continued working with it. This also gave me the opportunity to learn more about the IRay renderer in DAZ Studio. After rendering the scene via DAZ Studio’s IRay I moved the material into Photoshop for fixes and overpaints. Naturally the ‘exploded’ dress didn’t look perfect in all places. So there were some fixes and additional renders needed here and there. I’m very happy with the unexpected and overall beautiful result here. This shooting went well! =)

8472×5236 – DAZ Studio – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Finished The Job

Wednesday, September 2nd, 2020

Finished The Job


In order to come up with a scene for Aurora’s “Blue” topic for its newest release I had some initial trouble finding a good starting point. I started doubting myself since blue is pretty much THE scifi colour to go with and I never had trouble with that colour. But this time was different. I did have a hard time. The best way to overcome a block like that is to keep trying… and so I did. It too me a bit but I managed to find something. Even though the end result could have been a little less scifi generic. However, there are still some catchy elements in here. I would also settle this piece in my “Unknown Huntress” universe. I’m sure this pic could inspire some neat stories.


Created the base scene in Vue with testing Vue’s updated displacement mapping mode. Worked nicely and with RDT textures I managed to create a nice rocky ground with realistic features. From there I added the background structures and used DAZ Studio for the bounty huntress. All combined and rendered in Vue. All render passed were then moved into Photoshop for additional work. Mainly fixes, colours and atmosphere add ons.


7000×3784 – Vue – DAZ Studio – Photoshop – Lightroom


Part of the AURORA: BLUE exhibit


wallpapers available


The artwork on: DeviantartArtstationCGSociety


Regards

signed

Com-cept 39

Tuesday, August 18th, 2020



Com-cept 39

This one originally started as a test file for displacement mapping in Vue. Surely could need some tuning here and there but I liked it already. Did some quickie post work and ended up with some moody atmosphere and lighting. Of course I had to add a scifi touch to it as well. Couldn’t resist. :D

2560×1167 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Skyhigh II

Wednesday, April 1st, 2020



Skyhigh II

Just for fun piece done with the Kitbash3D Utopia set for #BrightArtDarkTimes. No big story behind it. Just having fun, playing with the models and setting up a neat scene. Thanks to #Kitbash3D for making this set available for free!

6000×4000 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Heretic

Thursday, March 19th, 2020



Heretic

Started this one quite a while ago, just to play with VDB clouds in Vue. Support for them was just added back then (late 2018) and I felt the urge to play with it. As things go, parts fell into place and I had a neat little project on my hands. Tried a lot of different things, especially with the flying monument. Or whatever it is. I’m not really sure what it is. All I know is that our lady there seems to be not so happy. Summoning all her powers for (maybe?) an attack. There are many ways to read this scene. Technically it was a pure training piece with a satisfying result. Hope you like it too!

7500×5000 – Vue – Photoshop – Lightroom – The Plant Factory – Cinema 4d – DAZ Studio

wallpapers available

Regards

signed

Chill Your Base

Wednesday, December 25th, 2019



Chill Your Base

Last one for 2019, with the right message! Three and a half years I’m having this on my drive now. Waiting. For what? I don’t know. Maybe for that one tick that tells me to let it go. There’s nothing else/more to do on it. That’s what I feel now. I started this project to learn a little more about texturing. UV mapping and all that. Learned a lot, that’s for sure. Composition wise it’s not a bullseye but for every down there’s an up. And that up is the lighting, with which I’m faily happy with. Who wouldn’t want to live there and chill out every once in a while?

8000×3652 – Vue – Photoshop – Lightroom – World Machine – Cinema 4d – DAZ Studio

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Com-cept 26

Sunday, December 1st, 2019



Com-cept 26

Finished this a while ago as part of my Comcept series. I had it on my drive a while and when the Aurora artgroup started a new topic, I figured it would fit nicely. No big story for this one though. Just me having some fun with a spaceship chase scene.

4500×2054 – Vue – Photoshop – Xenodream – Apophysis

Part of Project Aurora: Orange

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Emma’s Refuge

Sunday, September 15th, 2019



Emma’s Refuge

“There’s a high class party going on somewhere. She needed a break, contemplating to leave or not. She certainly has enough of all these caricatures, throwing around senseless phrases and drowning in mindless smalltalk.”

Although I worked on this for quite a while, it was a rather spontaneous decision to go for it. I downloaded a free promo pack of 3d cyberpunk buildings by Kitbash3d. When I started to convert them to make them work with Vue properly, I naturally played around with the objects. I found a neat angle and I suddenly had a scene in my head. Then I discovered that the fine folks at Kitbash3d made a contest. All you have to do is to use the buildings. “No problem!” I thought! =D

I don’t have many night scenes and took this as a challenge. Cyberpunk needs to be at night and even better with rain! Still, I decided to add a couple of elements you normally don’t see too much in a typical Cyberpunk environment. I fell in love with this scene while working on it and I think it’s easily one of my better pieces.

I noticed the potential of the scene very early on and spent a lot of time with details. I took apart the building objects and kitbashed stuff here and there for additional details. The lady was created with DAZ Studio. I sat down and modified the dress quite a bit and it turned out rather good. That dress on the right kind of woman would surely be a sight to behold. Rendering was quite a chore due to all the lights in the background. I did separate renders for the back and front. Which resulted in tons of passes I combined in Photoshop. So yeah, there were tons of adjustments in Photoshop.

8000×5333 – Vue – Photoshop – Lightroom – Kitbash3D

The artwork on:
DeviantartArtstationCGSociety

Regards

signed