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Skyhigh II

Wednesday, April 1st, 2020



Skyhigh II

Just for fun piece done with the Kitbash3D Utopia set for #BrightArtDarkTimes. No big story behind it. Just having fun, playing with the models and setting up a neat scene. Thanks to #Kitbash3D for making this set available for free!

6000×4000 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Aurora – Exhibit III – Orange

Thursday, February 21st, 2019

Project Aurora - Exhibit III

The Luminarium & The Cosmosys Collective invite you to a trip to boost your imagination and inspiration! Members of the two artgroups sat down and decided to do a crossover artgroup… which by now should be seen as a fully formed standalone group. Represented is art created with all kinds of techniques in all kinds of fields. Again a ‘healthy variety’… how I would call it. I’m included with two pieces! One a little more interesting than the other. =D The exhibit has the extension ORANGE. So the artworks have a main overall colour theme going on. Still, overall the the exhibit can be considered freestyle. We’ve got some great results and so I want to thank everyone involved and especially the people who did the organisational stuff in the background!

Go check it out and share it!

Project Aurora Project Aurora Website
The Exhibit on Behance

Regards
signed

DIVIN

Tuesday, July 24th, 2018



DIVIN

Another, more experimental, piece that actually belongs to my ‘Splacement 1+3‘ series. The result of playing around with a nifty pattern generator. The tool is called JSplacement and free. I can only recommend checking it out. A lot of fun. Aside from that there is not much to say here. No big story when it comes to the meaning of the picture. A just for fun piece, created to just look kinda cool. =) In a square format that I’m not really used to working with.

The piece was first published in the online exhibit AURORA II – RED

8000×8000 – JSplacement – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationBehance

wallpapers available

Regards

signed

Endeavours – Welcome Home

Monday, August 28th, 2017



Endeavours – Welcome Home

“Finally! I see them waiting for me! Can this shuttle go faster please?”

Of this second part of my Endeavours series I may like this one the most. It’s probably also the one I invested the most time into. I played around with a couple of ideas and elements within the pic. I wanted it to be moody and needed the lighting to be right. Something ‘golden hour’ like. I added a ton of lightsources to get a satisfying feel for the overall scene. Hence the render times went up a bit once it came to redering the final plate. It also marks some sort of a turning point in the little story. We’re finally where our protagonist wanted to go and we meet his little family. This pic was also the one that gave the initial idea spark for the Towers on this planet. And yeah, I didn’t necessarily do the images in order. A lot of jumping back and forth between them kept the creative juices flowing and also produced some neat last minute ideas.

As usual I used Vue to set up the scene. The characters were done with DAZ3d. The house I created from scratch in C4d. The renders didn’t come out ultra clean so I did go in an fix quite some stuff in Photoshop. There I also enhanced the lighting and atmosphere. I ended up using some photo plates and painting here and there to add/suggest additional detail in the landscape. Final mood tuning happened in Lightroom.

6000×2739 – Vue – C4D – Photoshop – Lightroom

Plate

ENDEAVOURS Part One – Six

ENDEAVOURS Part Seven

ENDEAVOURS Part Eight

ENDEAVOURS Part Nine

ENDEAVOURS Part Ten

ENDEAVOURS Part Eleven

ENDEAVOURS Part Twelve

The artwork on:
DeviantartArtstationDrawcrowdCGSocietyBehance

wallpapers available

Regards

signed

Endeavours – Forget The Way We Lived

Monday, May 1st, 2017



Endeavours – Forget The Way We Lived

“It’s finally happening. Barely sleeped last night. Boarded the ship that will take me to my loved ones. My new home. Can’t wait to get there. Can’t wait to welcome that new life. The view from up here is stunning. It really gives perspective. I wonder, will I miss this place?”

In 2011 I started an open ended series of pieces, trying to tell a (even though really basic) open ended story. These were done for The Luminarium. The artgroup had picked a topic for their 15th release which was titled ‘Sequential‘. So I tried myself in creating pictures that could also be comic panels. Now we have 2017 and I finished the second part. Again I used this project to play around and try a couple of new things. Some more, some less successful.

So I took off where I left so many years ago by opening up the scene file I kept of the space station. As usual I used a Vue render as a plate and took it into Photoshop. There I added textures and played around with it quite a bit. I did not work super pixel perfect and wanted to keep it a little rough. I wasn’t happy with it for a long time. I originally approached it by going with a widescreen/cinematic format. Whatever I tried, nothing convinced me. Since the point of this whole series is to play around and try new things, I tried rotating the image. Suddenly it worked for me. I understand that it’s probably a taste thing and the overall composition is very unconventional. But rotating it 90° counter clockwise was the solution I needed. Last but not least I moved the picture into Lightroom and fiddled with the colours. Ended up with a high saturated mix that really worked for me. So in the end the piece does have a rather unusual format and I thought about cutting parts on the bottom, but ultimately decided against it.

Hope you enjoy the view too. Let’s see where it leads us!

4500×2054 – Vue – Photoshop – Lightroom

ENDEAVOURS Part One – Six

ENDEAVOURS Part One – Six

ENDEAVOURS Part Seven

ENDEAVOURS Part Eight

ENDEAVOURS Part Nine

ENDEAVOURS Part Ten

Plate 1
Plate 2

The artwork on:
DeviantartArtstationDrawcrowdCGSocietyBehance

Regards

signed

Gillian’s Place

Wednesday, July 27th, 2016



Gillian’s Place

I started this one a while ago, after I finished ready “Stranger In A Strange Land” by Robert Heinlein. Early in the story we are in an apartment where the floor is covered with a carpet of grass. I already had the idea before I read this book but the book helped me to flesh out the idea. So the inspiration for this scene came, in parts, from the book. There we also have this lady character Gillian who loved the grass carpet in the apartment of a friend and I wanted to give her her own apartment. =)

I used this project to dig a little deeper into 3d modeling and how I can use it for my ideas. I also tried myself on basic cloth simulation for the sheets. So ultimately there went quite some time into this scene because a lot of it went into experimenting. For the sculpture I also experimented with subsurface scattering to give it a quasi translucent look that captures the light. The modeling part happened in C4D and the scene setup in Vue. Photoshop brought it all together and I refined and fixed a lot of things I wasn’t too happy with in the renders.

6000×3000 – C4D – Vue – The Plant Factory – Photoshop – Lightroom

Had my fun with this one and hope you enjoy the view. :)

Wireframe 1
Plate 1
Plate 2
Plate 3
Print Detail

wallpapers available

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Digital Art Live Webinar

Friday, October 9th, 2015

Digital Art Live Webinar

On Saturday, the 17th this October, I’ll be part of a webinar held by Digital Art Live magazine’s Paul Bussey. It’s my first time doing an event like this one, so I’m excited to see how it works. I also hope it will be entertaining for the people that decide to show up! The topics are as follows:

• Science fiction movie design influences in architecture
• The impact of the futurist designer Syd Mead
• The commanding cityscape images of Christian Hecker plus Q&A
• The stunning interior artwork of Tarik Keskin plus Q&A

Start Time: 20:00 BST (London)/21:00 GMT (Berlin)/12:00 PDT (Los Angeles)/15:00 EDT (New York) – The duration is estimated to 1.5 to 2hrs.

This webinar will be free. If you are interested in having the recorded HD material ofthe event you can buy it for $25.

Digital Art Live Webinar: Website

Regards,

signed

Quest For Eternity

Wednesday, August 12th, 2015



Quest For Eternity

This pic was an experiment. I started it August 2014 and saw it as a prequel to my, earlier in 2014 released, ‘The Eternals’ artwork (hence the rather cryptic title for this one). In said picture you can see rather prominently a ship zipping by. I really liked the look of the ship, so I thought “wouldn’t it be funny to see where it came from?”. And that matched with the experiment I had in mind. I wanted to try and work in 16bit colour depth. It was also a test to see how my machine would be able to handle the load. It did well… but saving a larger Photoshop file in 16bit… literally takes ages. Naturally I wanted to have a quite striking image in terms of colours. So the colour depth would make sense. And I hope I got something neat for the eye with that.

If you ask me what this place is then I honestly don’t have an answer. I was fiddling with C4D when I stumbled upon this spikey shape. It instantly made me want to play with it in Vue. After some trying this and trying that I had a scene. Everything fell into place. In the end it was something like a docking or landing area for ships. The spikey things… well, let’s say it’s some ‘modern’ architecture thing. It adds a nice abstract component to the scene. =D

Usually my work is loaded with detail. That doesn’t always work. So ultimately I wanted to do a very clean cut pic for once. Something that’s simple and yet eyecatching.

6000×2739 – C4D – Vue – Photoshop

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Worlds We Know

Tuesday, September 9th, 2014



Worlds We Know

This one was actually finished a couple of months ago. I started it late 2013 I think and I don’t really know anymore why. I guess there was no specific reason other than experimenting with Vue. As usual a sudden, unexpected creative spark fired up and I continued to work on it.

As usual I started with a simple setup in mind and ended up with more detail than I actually wanted. Even though it’s still pretty reduced to the basics. I guess I also wanted to play more with what DAZ characters can do. For the pose of our lady I started with a preset and invested quite some extra time to work on smaller details. Also wanted to streamline the process of using DAZ characters in my work. So it’s ultimately a learning piece I guess. In between testrenders I even had one atmosphere that was much darker but still kind of cool looking. I stepped away from it because the darker atmosphere and the highlights it created didn’t point to the spots in the pic that I wanted the viewer to see. That’s when I decided to stay daytime with some popping colours.

Technically it’s Vue, DAZ Studio and Photoshop for this one. Business as usual, I worked out a plate in Vue for later detail work in Photoshop. A lot of fixing of elements, overpainting and creating mood. I also worked with some displacement mapping in Vue, to get some waves into the pool to suggest that our lovely lady is walking, instead of just standing there. That process turned out to be a little tricky, but again… learning by doing. The result works I think. I definitely wanted this to be colourful and popping. The result certainly is colourful and I’m not sure if it’s really my taste because I usually enjoy a more balanced colourpalette. That’s ok though. Trying new stuff and playing around can’t be wrong if something a little decent comes from it.

Vue – DAZ Studio – Photoshop – 5000x2283px

Print Detail

wallpapers available

Regards

signed

Lightroom

Tuesday, April 15th, 2014



Lightroom

Much like ‘Sanctuary’, my last project, I had no specific plan in mind when I started this one. I wanted to do a different kind of Scifi interior and just started to play around with shapes. This time I heavily used into Vue imported vector shapes to create the room and most of its contents. I also wanted to play with daylight/artificial light combinations inside the room. That part was interesting and fun. I don’t know if I would like to live with an architecture like the one in the picture. It has a certain flow that my eyes seem to appreciate though.

Technically it’s business as usual. In my recent projects I use a lot of vector shapes for some rudimentary/basic 3d modeling. I create these in Photoshop and save the shapes as a *.bmp. Then I load the *.bmp into Inkscape to create a vector shape with Inkscape’s tracing plugin to save it then as a *.eps file. Somehow it’s not possible to get Vue compatible vectors created with Photoshop. That’s why I always have to go through Inkscape. It’s very annoying. But it works and gets the right results. The lady is done with DAZ tools but modified in Vue and Photoshop.

This picture is also part of the KIBERNETIK Exhibit by The Luminarium. Thanks to all the members who voted it in! Very appreciated guys! And everyone else… please feel invited to check out this great collection of inspiring digital art! =)

It’s also the first picture I did on my new PC setup and I think it’s a great start. Hope there’s much more to come! =) For now enyjoy the view!

Vue – Inkscape – Photoshop – 6000px wide

Print Detail

wallpapers available

Regards

signed