Worlds We Know

Worlds We Know

This one was actually finished a couple of months ago. I started it late 2013 I think and I don’t really know anymore why. I guess there was no specific reason other than experimenting with Vue. As usual a sudden, unexpected creative spark fired up and I continued to work on it.

As usual I started with a simple setup in mind and ended up with more detail than I actually wanted. Even though it’s still pretty reduced to the basics. I guess I also wanted to play more with what DAZ characters can do. For the pose of our lady I started with a preset and invested quite some extra time to work on smaller details. Also wanted to streamline the process of using DAZ characters in my work. So it’s ultimately a learning piece I guess. In between testrenders I even had one atmosphere that was much darker but still kind of cool looking. I stepped away from it because the darker atmosphere and the highlights it created didn’t point to the spots in the pic that I wanted the viewer to see. That’s when I decided to stay daytime with some popping colours.

Technically it’s Vue, DAZ Studio and Photoshop for this one. Business as usual, I worked out a plate in Vue for later detail work in Photoshop. A lot of fixing of elements, overpainting and creating mood. I also worked with some displacement mapping in Vue, to get some waves into the pool to suggest that our lovely lady is walking, instead of just standing there. That process turned out to be a little tricky, but again… learning by doing. The result works I think. I definitely wanted this to be colourful and popping. The result certainly is colourful and I’m not sure if it’s really my taste because I usually enjoy a more balanced colourpalette. That’s ok though. Trying new stuff and playing around can’t be wrong if something a little decent comes from it.

Vue – DAZ Studio – Photoshop – 5000x2283px

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