I started this one without having a specific plan. Except that I wanted to try myself on something similar to my Room With A View piece. And I wanted to do a night scene. Well, it looks like I had a plan… sorta.
I used this one to dig a little deeper into using Vue and vector shapes to create some architecture. The lady was implemented with help of DAZ3d tools. A lot of planning went into the look of the room and the balkony. Of course I wanted it futuristic and a little shiny. I had some fun playing with lights and creating the mood. Again the creation and rendering of the scene basically happened in two parts. On step for the city background and one step for the front. In Photoshop I brought it all together and did some major refinements to the room and city. Beside general fixes, refining and overpainting I also tried to add more detail to the dress our lady here is wearing. I also played with an idea I always wanted to try. A hologram display implemented into the windows. In this scene it’s basically turned off and only shows the name of the building complex. I enjoyed playing with that part.
Is there a larger story behind this one? Not this time to be honest. What’s the character doing? No idea. It looks as if she just came home from shopping and is calling a friend to tell about the newest stuff she was able to hunt down. Maybe her boyfriend is calling to take her out for dinner. I have no idea. =) Let your imagination decide.
Vue – Inkscape – Photoshop – 6000px wide
Here we go into a new year. Hope everyone had some good days with friends, family or both! This time it’s 2014. Me being born in 1982 the number 2014 sounds so Scifi that it’s hard to believe we live in that year now. Now let’s see if there are some more cool pictures coming along this year. Of course there will be wallpapers which, I hope, will get a chance to grace your computer desktops! Until then… have a nice and successful year!
With this one we have another more experimental piece. After doing my Arcady’s Epiphany piece I still wanted to do something with the fractal 3d object I made with Xenodream. The Scifi nut that I am, it went into that realm again. The initial idea to the pic came when I had a sleepless night. You know these nights, when too many things go around in your head. The first pic I had in my head was just a hole in the ground with some structure in the middle of it. Later then came the idea making the structure some sort of scientific expedition, looking for something or investigating weird rock formations. I even started to write a short story but decided to post it later on my site. That story really needs polishing and who knows if I can find the time for it.
From a technical viewpoint this one was a monster. Sometimes I wonder how my computer manages to handle the stuff I throw at it. The pic was created through several separate Vue scene files. Basically separate files for the building and landscape. And one big file that contained all objects and was used for the render. The big one had 3gb size in the end. That’s huge even for my standards. A separate cloud pass (took almost 44hrs to render) was rendered to enhance the atmosphere on the surface. This pic was also the first one where I heavily used 3d lights directly in the scene. Normally I tend to add this stuff via Photoshop. First testrenders indicated that it wouldn’t work for this one and the look I was going for. The terrain was created with Worldmachine and did a nice job with the overall detail. Speaking of detail… there is a crazy load of it in there. I don’t know what was going on with me. Especially considering how painful it can be to implement certain details. I even tracked down the font that was used on the USS Sulaco in the movie Aliens. I wanted that for the names of my stations as well. Check out the print detail preview on the bottom of the post to see what I mean. Crazy, right? Last but not least of course Photoshop was used to basically pimp up the render with some postwork, effects and slight overpainting here and there.
6000×2739 – Vue – Photoshop – Xenodream – Worldmachine
I really am a very very very big Facebook skeptic/critic (for all the right reasons if you ask me). There is rarely a week going by where I’m not reading any weird news about what they can do with all the things you post on that site. So I avoided it as good as possible. Recently though I spoke with a couple of friends about it all, and when it comes to promoting my work, even the skeptics among them told me to go for it. After literally 2 months of thinking back and forth I decided to give it a try. So yeah, there I am, still looking a little confused at what Facebook can do. It’s really a beast and luckily some of my friends guided me through it. Especially the privacy and security settings. A big thanks out to them.
There are already some things up and ready for you to view, but I have other things planned to do on my Tigaer-Design.com Page – well, aside of the usual posting of artworks, I also plan to drop a couple of detail snapshots of my artworks every now and then. Due to the fact that I’m a little ridiculous with putting detail in my pics, that no normal being could ever see on the downsized pics I usually post. The pics within pics so to say. =) There are a couple posted already. Larger than the usual print preview pictures I create for my bigger projects.
Now hush and go LIKE ME! – Tigaer-Design.com
Last year I missed posting a neat little article about Exposé Vol. 10 due to various reasons. So a little review for it now. But hey, what else to say than ‘amazing’. Again the quality is just wonderful. Congrats to all the artists who made it in and a thanks to them for creating such massive inspirational content. It’s just a great resource to go back to if you’re stuck in a creative hole. The #10 edition of the book series was something I wanted to be part of so bad! It’s an anniversary release and I consider it an honor to be a part of it. The pic selected for inclusion was Skyhigh. I always liked that one and thought it deserves a spot in one of the Exposé books. So you can imagine how happy I was when it got selected.
Now it’s time for the new release of Ballistic Publishing’s Exposé series. It’s Exposé Vol. 11 and again I was one of the lucky guys (and gals) to become featured in it. This time it’s something special for me. It’s the first time I got an unreleased picture into the book. I always wanted to present a new picture along with the merits of having it featured in this book. Makes me a little proud. Especially since it’s a picture where I tried myself on something a little new. As for the book itself it can again be noted that the quality is great. The selected pictures throughout the categories of the book look great and serve perfect as motivation and inspiration.
Unexpectedly I managed to make it into the final selection of E-On Software’s ’3D Environment Competition 2012′. Due to the rules of the contest I did not release the picture on any site but will do once the contest is over. That includes Wallpapers of course. All the finalists have some really nice work and surely deliver a hard competition. If you’re interested to take a peek… just follow the link. Winners will be announced on January 10th. Wish me luck! And of course a good luck from me to all finalists!
3D Environment Competition 2012: Finalists
Yet again I have to announce something that makes me proud. For the past year I sat down and created a neat little art book. This book contains 9 of my personal portfolio favourites on a very high quality 30×30 cm / 12×12 inches paper. All of them on two-page spreads. So basically 60cm wide. That gives some amazing detail! Additionally it’s packaged in a very well produced and manufactured binding. For details feel free to check this page. There you can find all necessary info about the book as well as detailed photos.
Check The Preview – Here
Buy The Book – Here
Good question! The last couple of weeks I was really busy with all sorts of things. That left me a little hanging when it comes to new pictures or personal projects. Soon will be the next ‘The Luminarium’ artpack release and that’s when I can present something new too. I can also say that there will be more than only that. Until then I have some more boring movie reviews. If you have any feedback to whatever you see on the site… just shoot! Very appreciated!
So yeah… stay tuned… check in from time to time…! New stuff, inspiration and wallpapers soon! Promised!
Today we have a nice interview for the 3D Art Direct Magazine. Paul Bussey and Mickey Mills invited me to do one and therefore a thanks to them. The magazine is pretty much what the title says. In this issue the mag covers some nice examples of 3d fantasy art as well as interviews for the respective artists. Some good inspiration to find there.
Buy the Magazine here for only £3.95.