Com-cept 38

Saturday, December 19th, 2020



Com-cept 38

Just for fun quickie piece I did a while ago. Finished it up. Literally no story here for this. Just a vista view over a scifi city. Last piece for 2020… what a year.

3000×1370 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Dance With Me

Monday, August 3rd, 2020



Dance With Me

A rather old companion piece to my Calista Square artwork. Decided to have a little more fun with the scene I’ve put together since a lot of work went into creating the scene. So basically a just for fun little thing. Two flyers having fun and performing kind of a dance in the sky. If I would live in that world and own an air/spacecraft like this… I would enjoy the hell out of it.

6500×3306 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Chill Your Base II

Sunday, May 24th, 2020



Chill Your Base II

I liked that room I created for my “Chill Your Base” piece so much that I decided to do another scene with it. Contrary to the nature background of the first scene I wanted to settle the new scene in a city environment above the clouds. A futuristic penthouse of dreams. Then a new topic/theme for the Aurora artgroup came up and I decided to submit it. Not before I did additional fine tuning to a number of elements. Overall I’m fairly happy with the result.

8000×3652 – Vue – Photoshop – Lightroom – World Machine – Cinema 4d – DAZ Studio

Part of the AURORA: GREEN exhibit

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Emma’s Refuge

Sunday, September 15th, 2019



Emma’s Refuge

“There’s a high class party going on somewhere. She needed a break, contemplating to leave or not. She certainly has enough of all these caricatures, throwing around senseless phrases and drowning in mindless smalltalk.”

Although I worked on this for quite a while, it was a rather spontaneous decision to go for it. I downloaded a free promo pack of 3d cyberpunk buildings by Kitbash3d. When I started to convert them to make them work with Vue properly, I naturally played around with the objects. I found a neat angle and I suddenly had a scene in my head. Then I discovered that the fine folks at Kitbash3d made a contest. All you have to do is to use the buildings. “No problem!” I thought! =D

I don’t have many night scenes and took this as a challenge. Cyberpunk needs to be at night and even better with rain! Still, I decided to add a couple of elements you normally don’t see too much in a typical Cyberpunk environment. I fell in love with this scene while working on it and I think it’s easily one of my better pieces.

I noticed the potential of the scene very early on and spent a lot of time with details. I took apart the building objects and kitbashed stuff here and there for additional details. The lady was created with DAZ Studio. I sat down and modified the dress quite a bit and it turned out rather good. That dress on the right kind of woman would surely be a sight to behold. Rendering was quite a chore due to all the lights in the background. I did separate renders for the back and front. Which resulted in tons of passes I combined in Photoshop. So yeah, there were tons of adjustments in Photoshop.

8000×5333 – Vue – Photoshop – Lightroom – Kitbash3D

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Calista Square

Wednesday, August 7th, 2019



Calista Square

I started this one years ago and kept it on my drive. Sometimes I tend to keep my stuff laying around for no apparent reason. As if I’m waiting for something. Well, my inner voice tells me to finally release it. It’s scifi cityscape time! It’s certainly been a while since my last one and so far there’s nothing new in the pipeline for now. So this one has to make a splash! It does for me at least and I’m happy to finally share it.

Is there a story to the scene? No. Not really. Inspiration? Yes, sure. Although nothing specific I tried to capture. Still, I wanted to connect this place to my little “Cities Of Linestra” series. Just another city on Linestra, a planet populated with all kinds of cities. Originally it also wasn’t planned to turn this into a project this big. Sometimes these projects decide to take a live of their own and guide you. You cannot just stop there. And yeah, so I added more and more stuff.

However, in the end I was just trying to create a vista/place I would love to see or visit for real. So yeah, I just sat down and had fun. Sometimes that ‘fun’ turned into real ‘work’ but I knew it would pay off at the end. And I was right.

As usual I worked a lot with Vue to bring it all together. But I also used C4D to create variations of model assets I own. You know, to give my scene a more individual look and feel. I think I had this scene done 3 times before I was really calling it done. That is when, having time for your work to grow, pays off. I often need that time. So I ended up adding lots of cool elements I otherwise would have never included into the scene.

I started with rendering a master plate and continued to refine the scene in Vue. That resulted in multiple additional renders that were added piece by piece to the scene in Photoshop. There I changed the overall feel and added some photographic effects. I really enjoy the colours and the overall depth of the scene. Again a picture that allows to dive in, explore and discover new detail each time you risk a closer look.

6500×3514 – Vue – C4D – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Comcept 32 – Halo Over Sunset City

Wednesday, June 20th, 2018



Comcept 32 – Halo Over Sunset City

Welcome to SUNSET CITY! This one was a pure just for fun project. I was fiddling around in Vue when I stumbled over some atmosphere settings that created a solar eclipse kind of look. I thoroughly enjoyed that look and started to randomly add some buildings. That quickly turned into kitbashing all kinds of stuff into the scene… which lead to the results we can see in the final piece now. No specific story for this one. From what it looks like it appears to be some sort of space/port hub structure. Surely a place that could easily write its own stories – good and bad.

5000×2283 – Vue – Photoshop – Lightroom

Part of AURORA: AURORA Exhibit II

The artwork on:
DeviantartArtstationCGSociety

CGTrader Digital Art Competition

wallpapers available

Regards

signed

New Los Angeles 3019

Monday, October 16th, 2017



New Los Angeles 3019

Looking through my artwork collection you might have guessed that I am a Blade Runner fan. Like pretty much everyone working in my field, it’s almost a given. A very influential film on so many levels. I started this project over a year ago and just wanted to have some fun with it. Exploring some composition ideas. The ‘just for fun’ aspect comes also into play with where I decided to set the world in. 1000 years after the original Blade Runner on a different planet with a city kind of (but not really) similar to what we know from the film. Naturally I took me some liberties with the design and look but hope to have captured that dystopian feel at least.

Plate created and laid out in Vue. I started out with a much smaller scale for the project but decided to go for a bigger render when I found that the scene has some potential. Also originally didn’t have the bridges between the towers. When playing around I kind of liked the idea and kept them in. Rendered with multipass for best flexibility in the Photoshop post work stage. There I overpainted quite some elements, added lights and detail to make the city feel alive. Last but not least I used Lightroom to push the atmosphere and feel a little more.

6000px wide, Vue, C4D, Photoshop, Lightroom

wallpapers available

The artwork on:
DeviantartArtstationBehanceCGSociety

Regards

signed

Comcept 29 – Let’s Take The Boat Out

Tuesday, October 3rd, 2017



Comcept 23 – Let’s Take The Boat Out

I started this one quite a while ago. Early 2015 I think. I kept it laying around not really sure what to do with it. AURORA – a collaborational effort of both artgroups The Luminarium & The Cosmosys Collective to do a crossover exhibit, made me go back to it and add some final touches. I’m glad it got accepted into the exhibit and sits along some fantastic work by artists from around the world.

I don’t even remember anymore what exactly sparked the inspiration for this one. Well, it’s part of my Comcept series, so it wasn’t supposed to be a super refined piece and more something quick. No matter my intentions it (of course) turned out more detailed than planned though. I guess my love for exploring futuristic cities surely plays into it. Composition wise this piece is all over the place. Surely not perfect but somehow it doesn’t work too bad. At least in my eyes. =) The clear and obvious focus is the ship that blocks the sun, in the middle of the scene. I’m a little proud of the design of that little guy. The background shows a very industrial style city with a port facility built into the gigantic wall on the right. That one giant ship back there is in the process of docking. Huge holographic guides lead the ship into position to complete the procedure. And that was part of the original inspiration if I recall correctly. Really enjoy how that part turned out.

The scene itself is based on some rougher concepts I did earlier. 3 scenes showing places on a planet called Linestra. So here we have, a more detailed, fourth scene. Also on Linestra.

Technically it’s business as usual. The scene was composed and rendered in Vue. Various additional modelling happened in C4D. Beside own models I used some material from DAZ. Photoshop was used to bring multiple render passes together and add visual effects, overpaint and fix elements of the scene. Lightroom was used to push colours and atmosphere.

5000px wide, Vue, C4D, Photoshop

wallpapers available

The artwork on:
DeviantartArtstationDrawcrowdCGSocietyBehance

Regards

signed

Endeavours – A Promise In Light

Tuesday, May 9th, 2017



Endeavours – A Promise In Light

“Oh wow, I guess this city is a big one! And there is the gate to a new life. I have never done a trip through one of those. Even thinking about the science and xeno-technology that goes into it makes me feel dizzy. See you on the other side!”

When starting this series in 2011 I definitely wanted to show a megacity from farther away (an almost orbital level). Unfortunately my PC power wasn’t strong enough to really do it back then without having it super complicated in the post work stage. What I did instead was my ‘Leaving The Fields Of Steel‘ piece. Which comes close to the original idea I had in mind. And also worked better with the first part of the series showing the progression of the transition from surface level to space.

Now, with a little more power under the hood, I had the opportunity to move farther away and play more with the city and the scale a bit. The ship is about to enter a portal or jump gate. The technology for this isn’t necessarily ours. In this world we discovered an ancient old alien technology and decrypted/reverse engineered it enough to make use of it to a certain extent. Old idea, I know. =) I don’t want to define what year all this plays in but what I can say is that the alien technology is in our arsenal for quite a while now. But by no means do we fully understand it.

The challenge here was to find a good camera angle and some nice landscape shapes that compliment city details. I admit that the overall composition isn’t exactly amazing and the city is pretty far away. My main goal of suggesting a nice sense of scale works good enough for me though. So I am rather happy with the outcome since I did not want to repeat what I already did with ‘Leaving The Fields Of Steel’.

I started developing the scene by opening the Vue scene file of the ‘Leaving The Fields Of Steel’ piece in Vue. I made a bunch of copies of the city and refined parts of it by placing several buildings in different parts of the city. To make it look not too uniform. But before I fully tackled the city I created an infinite terrain (which I haven’t used much yet) for the landscape and looked for a sweet spot to place my city on. I definitely wanted it to sit on a coast. Found a good spot and moved around the city parts. After rendering the scene I did some extensive work on adding life to the city by adding lights. Also added the clouds, which makes the scene look much more natural. I originally tried it without clouds. Just didn’t look right. The jumpgate was done with kitbashing a number of models I already had. I’m fairly happy with how it turned out at well.

6000×2888 – Vue – C4D – Photoshop – Lightroom

Plate
Print Detail

ENDEAVOURS Part One – Six

ENDEAVOURS Part Seven

ENDEAVOURS Part Eight

ENDEAVOURS Part Nine

ENDEAVOURS Part Ten

wallpapers available

The artwork on:
DeviantartArtstationDrawcrowdCGSocietyBehance

Regards

signed

Gillian’s Place

Wednesday, July 27th, 2016



Gillian’s Place

I started this one a while ago, after I finished ready “Stranger In A Strange Land” by Robert Heinlein. Early in the story we are in an apartment where the floor is covered with a carpet of grass. I already had the idea before I read this book but the book helped me to flesh out the idea. So the inspiration for this scene came, in parts, from the book. There we also have this lady character Gillian who loved the grass carpet in the apartment of a friend and I wanted to give her her own apartment. =)

I used this project to dig a little deeper into 3d modeling and how I can use it for my ideas. I also tried myself on basic cloth simulation for the sheets. So ultimately there went quite some time into this scene because a lot of it went into experimenting. For the sculpture I also experimented with subsurface scattering to give it a quasi translucent look that captures the light. The modeling part happened in C4D and the scene setup in Vue. Photoshop brought it all together and I refined and fixed a lot of things I wasn’t too happy with in the renders.

6000×3000 – C4D – Vue – The Plant Factory – Photoshop – Lightroom

Had my fun with this one and hope you enjoy the view. :)

Wireframe 1
Plate 1
Plate 2
Plate 3
Print Detail

wallpapers available

The artwork on:
DeviantartArtstationCGSociety

Regards

signed