Archives

Home Haven

Thursday, May 12th, 2011



HOME HAVEN

This one originally was a concept art commission that didn’t exactly hit the taste of the client. I maintained the rougher look but still tried to polish it up a little more for my own gallery here. It was definitely something new to try and a typical ‘learning’ project. Target was it to create a place where some sort of sea nomads find a haven. The city itself is kinda modular and able to split up to move elsewhere. I personally am not the biggest fan of the pic but i still somehow like how it turned out. No question a worthy submission for my page anyway. Hope you guys like it!

Regards

signed

Undiscovered

Monday, January 24th, 2011



Undiscovered

This one is probably two years old. I did this one for a colleague of mine who worked on a scifi project at the time. They needed a vista for a specific scene and i tried myself on it. Unfortunately the project got canceled. I left this piece and took parts of it to create my ‘Red Dawn‘ project. I’m sure you recognize the mountains. However, i don’t want this scene to rot on my hard drive since there went a few hrs into it. It also doesn’t look too bad either. I like the desaturated bad weather look.

I also did a short animation test. It didn’t turn out too good but why not submit this one too. =) It’s always fun to see static pics in movement. Well… that’s at least my opinion.

Test Animation 720p (ca. 9mb)

Regards

signed

Valis Licentia

Sunday, December 12th, 2010



Valis Licentia

This picture is the perfect example of the famous ‘creative spark’. I never had the intention or plan to do a picture like this one. I never had a concept to this one in mind. I just sat down and worked it out. Everything fell to its place by accident when i was playing with the Vue 9 pre release version. Out of nowhere a creative flow started to happen.

It basically started with trying and playing with Vue again. Creating a nice mountain terrain and adding trees. Playing with atmosphere and lighting. This is actually how a lot of my personal projects come together and start out. Ultimately i had this nice mountain range, atmosphere and forest in front of me and thought… “yes… that’s it… go for it”. At this point no plans for a scifi setting. I also wanted a river in the scene. Some time went into the placing and adding and getting it right of the river part. Then the landscape part was done and i did a large multipass render of it. It took 18hrs to finish. That was early november i think. I really liked the result. The multipass also allowed me to extend the planning for the pic.

I thought around a while and found that some sort of scifi haven/port for ships would be a cool thing. So i added the towers. The original idea was to add one much closer to the camera on the left. But that did not work out well and completely ruined the composition for me. So i decided to move it farther back. That way the atosphere had much more space to unfold its nice detail and lighting. And the eye has a much more pleasant view on the overall scene. I decided to add more towers in the back to get some more depth into the scene. Not sure if that works 100%.

The Photoshop work, or ‘post work’, included refining of the atmosphere and bringing out details that i wanted to pop a bit more. Since a lot of elements, like the towers, were added in the process i had to do some extra integration work to make it all sit right in the image. I also added some atmospheric beams to bring out the atmosphere. I think that works nicely.

Not knowing what i was going to end up with was a nice thing. Even today i made last changes to the pic. Now every pic should have some sort of message huh? I guess what the pic is trying to say is that even highly developed races should be able to merge their structures into a foreign environment without disturbing it. Something ‘we’ are not able to do. The towers in the pic certainly have a very industrial look to them. Nonetheless they’re able to keep the environment untouched.

Photoshop – Vue – 5000px wide

Plates and Progress & Print Details

wallpapers available

Regards

signed

Hadley’s Hope

Saturday, October 9th, 2010



Hadley’s Hope

What if kinda sorta maybe Hadley’s Hope in ‘Aliens’ didn’t explode and developed its colony further? But yeah you could say I fell in love with the city I created in ‘Phoenix Rising‘. Since I have built me quite a nice plate in Vue, I had to take another visit. And it could become more in the future. I’m sure you don’t mind as long as some stunning vistas like this one are the result of these excursions. Again I’m wondering why I’m into such megacities. I’m very interested in technology, where it took us in the past and where it may take us in the future. Maybe that’s a reason.

When I started this one I didn’t have a real plan. I was just playing with atmospheres and clouds in Vue and found a nice point of view on the city part we see farther in the back of my ‘Phoenix Rising‘ picture. Started to add more details to that area and moved objects around to find a good composition. Lots of smaller testrenders happening in that stage. When I had arranged everything to a point of satisfaction I started play with the lighting. I really wanted to make it look somewhat photoreal without to lose the usual tension and contrast that I usually get into my pics. I eventually became undecided between a more natural lighted sunset with the light source behind the camera and a real devilish/hellish red backlit situation with the sun shining directly into the cam.

I stuck to the backlit setup because of the tension it created in the scene. Nonetheless I had a problem with visible detail. Since it all was pretty much in shadow. But I wanted lots of details visible! What I did was rendering both lighting situations i had in mind. The one with the sun behind the camera captured all the little details I wanted visible. I took that render pass and layered it above the backlit version and started work both together. That’s a technique I use whenever I want more detail in certain shadowy areas. Of course you can also use the multipass possibilities of Vue to fix those. It all depends on what you want to achieve.

In the end I managed to get a pretty decent result together that can walk hand in hand with my ‘Phoenix Rising’ project. It shows another side of that megacity. A bit darker and dense… almost like you could swim through the atmosphere. Another view I would die for to see for real.

Vue – Photoshop – Wacom – 4000px wide

Vue Approaches & Print Details

Two versions of wallpapers in the pack: 1920×1200/1080p – 1680×1050 – 1280×1024 – 1280×800/720p

wallpapers available

Regards

signed

My Kingdom Awakes

Wednesday, September 1st, 2010



My Kingdom Awakes

This project was a lot of fun. Partly because it ended a personal creative blockade after the finish of my ‘Phoenix Rising’ project. Again i was playing with Vue and certain lighting settings. I think i found a good base for future projects now. Rendertimes went skyhigh though. However the image quality certainly speaks for itself. My goal here was to setup (or find a way) to light the scene as realistic as possible. That succeeded and after tons of hours for the render to finish… i eventually had a great plate to play with in Photoshop.

The final result is 65% Vue and everything else Photoshop. Of course i added quite some extra textures to get in the needed details. As well as extra painting in areas that did not turn out too good. The overall Photoshop postwork was done fairly fast. So i’m really happy with the outcome.

Vue – Photoshop – Wacom – 30hrs Render – 10hrs Postwork – 4500px wide

Vue Plate & Print Details

wallpapers available

Regards

signed

The Abyss – Painting – CLONE Shortfilm Project

Saturday, July 31st, 2010

THE ABYSS

Here we have a picture i created last year for an experimental shortfilm by Chris Bouchard. He’s the guy who made that fairly successful ‘Hunt for Gollum’ LotR fanfilm that created quite a buzz and generated millions of hits. However… what he needed were a few backgrounds and i tried myself on some. We also used my ‘Epica‘ painting, with quite some extensions, as the general background. This picture here was not used like intended but still found it’s way into the film. I really like this one a lot and it’s my favourite of the ones i created. Maybe because it reminds me of that famous Blade Runner scene at the end of the movie.

CLONE Shortfilm Here

Before/After
View from the back

Regards

signed

Com-cept 16

Tuesday, April 13th, 2010



Comcept 16

Yet another comcept piece for the series. Like comcept 15 it’s a test with Vue and some new plant models. Again i tried to bring in variety and chaos without to lose the eye for a somewhat good composition. All this just for fun. I like this more than the pevious comcept piece. I think the lighting works better here and the overall look feels a bit magic. Maybe my imagination plays tricks on me here. I used the multipass images Vue created for this one to get more detail off the shadowy areas. That worked very nice and created more volume on the textures… if that makes any sense. =D However… i like this one.

That said… i hope you guys enjoy the Wallpaper Pack. 1680×1050 & 1920×1200 version of the scene. Have fun with it!

    WALLPAPER PACK

wallpapers available

Regards

signed

Com-cept 15 – ‘Ruins’

Thursday, April 8th, 2010



Comcept 15 – Ruins

A while ago i updated my 3d package with a few new plant models for Vue. AsileFX has quite a nice collection there. It’s also easy to modify and allows me more creative freedom and variety. This picture represents my first work with these new plant species. I really threw them in there to get a feeling for them. How they work in composition… how they look… how they react with my workflow. Due to the higher detail of the plants the rendertimes went up a bit too. But still alright for my machine. I learned a lot patience over the last years. The result of this little intermezzo my not be the most exciting but the wallpaper looks pretty nice. That’s why i decided to put it up for you.

I can’t deny that i was inspired a bit by the Avatar movie. I wanted thick foliage and decided to put some exotic looking structure into the mountain in the back. Maybe it’s some old alien building of sorts. Thousands of years old. Waiting to be discovered. *dark voice* Waiting to unleash its secret daaaark powers! */dark voice* Whatever that means. =D

That said… i hope you guys enjoy the Wallpaper Pack. 2 different versions of the scene in 1680×1050. Have fun with it!

    WALLPAPER PACK

wallpapers available

2510

Monday, January 18th, 2010



2510

How could a city look like in 500 years from now?

This one resulted from a commission that did not work out as expected. I didn’t want to scrap the picture i did and wanted to use it for a personal project. I decided to create a panorama from it. Which wasn’t an easy task since the original format was portrait, intended for a book.

Technically i took the vue base file and heavily extended it to the left. The Vue file had a few hundred mb in the end. I also did tons of testrenders for it. Even full size and full quality. So there are surely 40hrs work in the setup of the scene alone. 8hrs actual work and the rest render time. 8000px wide can take a while to finish.

Then, of course, i took it into Photoshop. It was never an intention to work photorealistic. So what i did was to get me textures and slam them across the picture. That’s the fun part. the work part was it then to manipulate and adjust these textures to make them fit. Vue’s multipass rendering also allowed me to add new elements to the pic. Even if i already was completely in the Photoshopping stage. Quite some elements on the left side of the pic got added rather late in the making process. Again a lot of work that i had to do because i wasn’t entirely happy with certain parts. And there goes the time.

8700px wide – Photoshop – Vue – intuos3

That said… i hope you guys enjoy the Wallpaper Pack. 5 different versions of the scene in 1680×1050. Have fun with it!

    WALLPAPER PACK

wallpapers available

windows 7 themepack
Windows 7 ‘2510’ Theme Pack -> Here – Just download and doubleclick to install – if you have any additional questions… just let me know! It’s the first time i try this.

All pictures in this Theme Pack are copyrighted by tigaer-design.com and may not used or reproduced without permission. Thank you very much.

signed

Walk In Dreams

Wednesday, January 6th, 2010

tigaer-design.com newsIn the the past months i did a few concepts for a shortmovie script of a colleague. He wants to use these pics to promote his idea. The script is indeed very good and offers quite some eyecatchers. I got contacted to visualize some of the environments. Technically i can say that i did me a base Vue render i manipulated in Photoshop to get me the right results. Pretty much the technique i’m using on almost every project these days. It was a nice break from the sci-fi’ish things i had created simultaneously for other projects. Now i hope i was able to visually capture some of the ideas from the script. Ultimately i think they work pretty good. Feel free to click on the pics for a larger version.

concept


concept


concept


concept

Regards

signed