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Strange News (From Another Planet)

Tuesday, March 22nd, 2011



STRANGE NEWS

Project name for this one was ‘assimilated’ until i found a title i had to use for this one. Now imagine mankind will make it some day… and meet other lifeforms (in peace!). How would a technological mix would visually break down the look of a city, that shares human as well as alien technology in its architecture? Of course this is all speculative and imaginary. The title i used is actually a 16min song that followed me through the making of this picture. “…And you will know us by the trail of dead” – Album: Tao Of The Dead. Awesome piece of music. My recommendation.

Now this one is a perfect example of a painter who has no idea what he’s doing. He’s letting guide himself from what the pic tells him. Excited like a little kid playing hide and seek. Well i basically just sat down and played with brushes and Photoshop. This time i used a plate i shot a few years ago in Berlin. I always knew this material could be useful someday. Now i finally found use for it. I’m pretty surprised what came off of it. Since pretty much nothing of the actual plate is left. Looking back at what i did so far, this pic surely has a unique approach and feel to it.

I think i got a little inspired by the style of concept guys like Sparth or Syd Mead. Everything Photoshop this time. No Vue or 3d elements in here. Well… not exactly. I created some brushes off of some of my scifi Vue buildings. That worked not bad here. The basic pic was done after 2 or 3 days. A lot of time went into (pretty much unnecessary) fine tuning. I had the time and used it to polish certain areas a little more than others. Just for fun.

I personally would say it’s one of my best pics. Really enjoyed making it. Hope you enjoy the view too!

Photoshop – 5000px wide – 1 week

Print Detail (Large File)

Progress/Plate (Large File)

Wallpapers: 1920×1200 – 1680×1050

wallpapers available

Regards

signed

New Horizon

Saturday, March 20th, 2010

New Horizon

The guys from the-newhorizon.com needed an illustration for their game. Basically an illustration of an important place within the game. I quickly had a concept in mind and followed it to the final picture. It was fun to do this one and i’m sure there are tons of nice places to explore in the game.

signed

2510

Monday, January 18th, 2010



2510

How could a city look like in 500 years from now?

This one resulted from a commission that did not work out as expected. I didn’t want to scrap the picture i did and wanted to use it for a personal project. I decided to create a panorama from it. Which wasn’t an easy task since the original format was portrait, intended for a book.

Technically i took the vue base file and heavily extended it to the left. The Vue file had a few hundred mb in the end. I also did tons of testrenders for it. Even full size and full quality. So there are surely 40hrs work in the setup of the scene alone. 8hrs actual work and the rest render time. 8000px wide can take a while to finish.

Then, of course, i took it into Photoshop. It was never an intention to work photorealistic. So what i did was to get me textures and slam them across the picture. That’s the fun part. the work part was it then to manipulate and adjust these textures to make them fit. Vue’s multipass rendering also allowed me to add new elements to the pic. Even if i already was completely in the Photoshopping stage. Quite some elements on the left side of the pic got added rather late in the making process. Again a lot of work that i had to do because i wasn’t entirely happy with certain parts. And there goes the time.

8700px wide – Photoshop – Vue – intuos3

That said… i hope you guys enjoy the Wallpaper Pack. 5 different versions of the scene in 1680×1050. Have fun with it!

    WALLPAPER PACK

wallpapers available

windows 7 themepack
Windows 7 ‘2510’ Theme Pack -> Here – Just download and doubleclick to install – if you have any additional questions… just let me know! It’s the first time i try this.

All pictures in this Theme Pack are copyrighted by tigaer-design.com and may not used or reproduced without permission. Thank you very much.

signed

Walk In Dreams

Wednesday, January 6th, 2010

tigaer-design.com newsIn the the past months i did a few concepts for a shortmovie script of a colleague. He wants to use these pics to promote his idea. The script is indeed very good and offers quite some eyecatchers. I got contacted to visualize some of the environments. Technically i can say that i did me a base Vue render i manipulated in Photoshop to get me the right results. Pretty much the technique i’m using on almost every project these days. It was a nice break from the sci-fi’ish things i had created simultaneously for other projects. Now i hope i was able to visually capture some of the ideas from the script. Ultimately i think they work pretty good. Feel free to click on the pics for a larger version.

concept


concept


concept


concept

Regards

signed

Concept Art Update #4

Sunday, December 6th, 2009

concept art

And again it’s been a while with concept art gallery additions. This time i added 7 new pics. Ships, stations, scenes and speeders. I’m also thinking about redoing this gallery. It looks a bit clunky right now. On the other hand i don’t have too much time recently. We’ll see! :) For now i hope you can find some more inspiration in that gallery.

Regards

signed

OFFICIAL CALENDAR 2010

Wednesday, October 28th, 2009

tigaer-design.com newsTime flies by! And it seems i say that every year. However… the time is right and i took myself some time to create a nifty calendar for YOUR 2010! Man. 2010 sounds like a Sci-fi movie doesn’t it? Very weird. Now this year the calendar contains completely new works from my 2009 collection. No recycling of older artworks. Even though i’m thinking some of you would have liked it to see some older works in it too. :) In retrospective i’m proud of my work this year. It’s some solid work and the presentation within the calendar looks cool too i think. So if you want to discover a new world every month or you want someone to discover these worlds with you… go ahead and check out the calendar. :) I’m sure it’s something for everyone! Discover…!

Get The Calendar For 2010!

Regards

signed

RED DAWN

Saturday, September 12th, 2009



RED DAWN

Most of the time i sorta like my work. I’m never 100% happy. And basically, as an artist, you should never be 100% happy with what you do. Just to stay motivated and inspired. Now with this piece i’m almost 90% happy. And that’s a lot. I’m a sucker for backlit, sunset scenes so here we have another one. I would also say that this is pretty much a matte painting quality again. Haven’t tried myself in that for a while. Now the plate i rendered myself with Vue really kicked a**, and i wanted to make it look somewhat photo real. The rendertime needed for the plate was something around 26hrs. I also got some nice photo reference material from a good friend and used some in my painting. Roger…! I love you. :)

Hope you like it as much as i do!

5000px wide – photoshop – vue – intuos3

Plate can be found here.

Print detail can be found here (Large file).

Camera Mapping Animation here.

Regards

wallpapers available

signed

Comcept 12 Wallpaper Pack

Thursday, August 20th, 2009



Comcept 12

Actually this is a picture i had on my HD for quite a while now. At least when it comes to the clouds. Originally it was a plain Vue 7 test render. I really liked how it turned out and wanted to do something with it. Unfortunately i never found the right time for it. So until now it had to wait a binary eternity on my HD. I never wanted to do something complex with it. So i took me a day for it and painted some cool ship that is having a trip there. Man it would be awesome flying that ship through these huge formations of clouds.

Technically it’s Vue 7 for the clouds and sky. I was playing around with filters in Photoshop and, of course, the ship was created with help of my wacom and some custom brushes. All in all 7hrs for the rendering on my Laptop machine and 2hrs to finish the pic up in Photoshop.

Photoshop – Vue – Intuos 3

Since the pic really works as a wallpaper i thought i’d create a nifty pack with it. So people… i hope you have fun with it! This pack contains the following sizes:

800×600 – 1024×768 – 1280×1024 – 1280×720 – 1680×1050 – 1920×1080 – 1920×1200

wallpapers available

Regards

signed

Com-cept 11

Friday, July 17th, 2009



COMCEPT 11

The first Comcept painting for this year i think. Yes, the series is not dead. It’s also the first bigger painting since my CGChoice Award win. Beside other projects i’m currently wrapping up it is, from time to time, fun to work on more loose paintings. Just smashing together some textures and see what comes out of it. Waiting for the lucky accident that makes you go ‘click’… and start to refine things a bit. That’s what i did here. No specific target in mind. Just had a nice Vue forest render and played around with it. Additionally i was playing around with how to effectively add a lens flare to suggest a more photo like look. Hope you like it!

Photoshop – Vue – Intuos 3 – 3000px wide – 8hrs

wallpapers available

Regards

signed

GATES TO ELYSIUM

Wednesday, May 27th, 2009



GATES TO ELYSIUM

This is my benchmark painting for 2009. Much like my pervious big ones like ‘Artificial‘ or ‘Epica‘ this painting marks something special for me personally and in a technical way. I also used it to check out how much my, currently, new machine can take. I used Vue to render the basic 3d plate. I also rendered each part on a standalone pass. So the ground complex was done within a single Vue file, as well as the ring part. The small ships and the clouds were also rendered with single takes. That gives you the most freedom in the postwork. The hero render with the ground stuctures, landscape took about 28hrs to finish. A first try to render it failed after 8hrs with a corrupt Vue file when I tried to resume the render later. That was fun. All the other elements got rendered in a much shorter time. I also used quite some quality settings for the hero render.

I used Dystopia City Blocks to create the structures and techy elements. Before I could use them I had to split the original files apart with c4d to pick me the most interesting models off the pack. Required quite some time. In Vue then I used the models to create the structures. It’s much like the modellers who worked on the first starwars movies who did use old battleship modelkits to create their spaceships. I’m doing the same with these 3d models of the buildings. Take something that’s already there to create something new. Did that with my ‘Epica’ painting too but I was not as deep into 3d as I am now. Not saying that I’m a 3d specialist… by – no – means! =)

Inspiration could be, once again, Mass Effect. I think the lighting, colors and style goes the same direction the game does. It’s also my wish to have a chance to see such things with my own eyes. That would be quite a sight I guess. Of course the usual suspects like the Coruscant cityplanet from starwars and other sci-fi movies and books.

Really hope you like what you see.

Intuos3 – Photoshop cs4 – Vue7 – 7hrs Preparation & Concept Phase – 40hrs Rendertime – 20hrs Postwork

Wallpaper Pack contains: 1920×1200 Concept Wallpaper – 1680×1050 & 1280×1024 GTE Wallpaper – Print Details

Print Detail
Progress Viz
Wireframe Bows
Wireframe Ring

wallpapers available

The artwork on:
DeviantartArtstationCGSocietyBehance

Regards

signed