Archive for the 'Paintings' Category

Claim New Worlds II

Wednesday, January 20th, 2021



Claim New Worlds II

Haven’t tackled a more complex scene in a while. This one turned out to be one. Could it be one of my benchmark projects like Gates To Elysium or the Claim New Worlds 1? I guess so. Tested some technical limits and revisited ideas I had in the last 2 years. When the environment was done I knew I needed some ships landing there. Explorers. I always wanted to incorporate vehicles created by more talented (at least in that department) people. My vehicles are mostly kitbashed without thinking about deeper design elements. Good that I know a few people! First I contacted Christian Grajewski. Following him on Facebook over the years exposed me to some of his vehicle designs and I always very much liked what I saw. He was my first choice. I asked him and he agreed that I could use his Sandpiper Ship/Glider design. He provided me with the model and textures I placed the ships in the scene. That made the scene’s composition balance fall apart a little. After some input I got from him and others I had to rearrange some elements of the scene for better readability. Time well spent. Ultimately we’re both happy how the scene turned out and hope you do like it too!

Find Project Aurora Here.

7250×3919 – Vue – Xenodream – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

I’ve Seen Things

Monday, January 11th, 2021



I’ve Seen Things

As part of the PURPLE release of Aurora’s latest web exhibit, I decided for another neat little digital photoshoot. Playing and learning new things. Cyberpunk is rather popular right now. Despite CDPR’s failed Cyberpunk 2077 release. However, I used the inspiration I got from the game (haven’t played it yet though) and its look and decided to try myself on something I wanted to do for a while now. Plain DAZ Studio and its IRay renderer with Photoshop. The base assets I used were modified quite a bit to achieve the look I had in mind. A lot of tweaking went into the textures. All of the adjustments worked out really nice and I’m overall fairly happy with the results.

Find Project Aurora Here.

6000×3708 – DAZ Studio – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Com-cept 38

Saturday, December 19th, 2020



Com-cept 38

Just for fun quickie piece I did a while ago. Finished it up. Literally no story here for this. Just a vista view over a scifi city. Last piece for 2020… what a year.

3000×1370 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

White Rose

Thursday, October 8th, 2020



White Rose

Here we have a try to digitally mimic a photoshoot with a model. How things sometimes go there was a big portion of luck involved. That actually goes for photoshoots as well. You wait for that moment that makes everything go ‘click’ and here it was due to a glitch in the cloth simulation, where I ended up with a so called ‘explosion’. Usually a very undersireable effect. But for this one it worked so amazingly good (it immediately reminded my of that famous Marilyn Monroe skirt photo) that I continued working with it. This also gave me the opportunity to learn more about the IRay renderer in DAZ Studio. After rendering the scene via DAZ Studio’s IRay I moved the material into Photoshop for fixes and overpaints. Naturally the ‘exploded’ dress didn’t look perfect in all places. So there were some fixes and additional renders needed here and there. I’m very happy with the unexpected and overall beautiful result here. This shooting went well! =)

8472×5236 – DAZ Studio – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Finished The Job

Wednesday, September 2nd, 2020

Finished The Job


In order to come up with a scene for Aurora’s “Blue” topic for its newest release I had some initial trouble finding a good starting point. I started doubting myself since blue is pretty much THE scifi colour to go with and I never had trouble with that colour. But this time was different. I did have a hard time. The best way to overcome a block like that is to keep trying… and so I did. It too me a bit but I managed to find something. Even though the end result could have been a little less scifi generic. However, there are still some catchy elements in here. I would also settle this piece in my “Unknown Huntress” universe. I’m sure this pic could inspire some neat stories.


Created the base scene in Vue with testing Vue’s updated displacement mapping mode. Worked nicely and with RDT textures I managed to create a nice rocky ground with realistic features. From there I added the background structures and used DAZ Studio for the bounty huntress. All combined and rendered in Vue. All render passed were then moved into Photoshop for additional work. Mainly fixes, colours and atmosphere add ons.


7000×3784 – Vue – DAZ Studio – Photoshop – Lightroom


Part of the AURORA: BLUE exhibit


wallpapers available


The artwork on: DeviantartArtstationCGSociety


Regards

signed

Com-cept 39

Tuesday, August 18th, 2020



Com-cept 39

This one originally started as a test file for displacement mapping in Vue. Surely could need some tuning here and there but I liked it already. Did some quickie post work and ended up with some moody atmosphere and lighting. Of course I had to add a scifi touch to it as well. Couldn’t resist. :D

2560×1167 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed

Dance With Me

Monday, August 3rd, 2020



Dance With Me

A rather old companion piece to my Calista Square artwork. Decided to have a little more fun with the scene I’ve put together since a lot of work went into creating the scene. So basically a just for fun little thing. Two flyers having fun and performing kind of a dance in the sky. If I would live in that world and own an air/spacecraft like this… I would enjoy the hell out of it.

6500×3306 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

Chill Your Base II

Sunday, May 24th, 2020



Chill Your Base II

I liked that room I created for my “Chill Your Base” piece so much that I decided to do another scene with it. Contrary to the nature background of the first scene I wanted to settle the new scene in a city environment above the clouds. A futuristic penthouse of dreams. Then a new topic/theme for the Aurora artgroup came up and I decided to submit it. Not before I did additional fine tuning to a number of elements. Overall I’m fairly happy with the result.

8000×3652 – Vue – Photoshop – Lightroom – World Machine – Cinema 4d – DAZ Studio

Part of the AURORA: GREEN exhibit

The artwork on:
DeviantartArtstationCGSociety

wallpapers available

Regards

signed

A Voyagers End

Tuesday, May 5th, 2020



A Voyagers End

Since I’ve heard of it the first time, the concept of the in 1977 launched Voyager space probes always fascinated me. Its original objectives included flying by planets and moons of our solar system. Studying and collecting all kinds of scientific details about them and sending them back to Earth. Later I watched Star Trek The Motion Picture and the ideas in that film blew my mind. What these probes have seen and may see at some point really triggers my imagination.

I was watching a webinar by Scappin Matteo about Mandelbulb3d. I got inspired and started to play with the tool. I already did use it in the past but my results were mostly luck. This time I tried to tackle it with more knowledge and control and found something that I wanted to work with. After rendering the scene I moved into Photoshop and combined several passes. While taking a bath I had the idea to add planets. That should end up in an interesting visual you probably don’t see very often. I liked how it turned out and naturally was thinking about adding a space ship. I even already built and rendered one via Vue. After implementing it into the scene it just didn’t work for me though. I couldn’t figure out a good balance between the ship and the environment. Ultimately the ship took a lot of the depth that I didn’t want to miss. Then I had the idea adding something less big. A probe maybe? What about one of the Voyager probes? Heavily inspired by the 1979 Star Trek movie.

The probe solved my storytelling issues and managed to keep a good balance for the mentioned depth. Now, what could that place be? A giant alien megastructure that’s big enough to capture planets. Something that would surely blow me away if I could see that for real!

8000×3652 – Mandelbulb3D – Vue – Photoshop

Part of the AURORA: GREEN exhibit

The artwork on:
DeviantartArtstationCGSociety
wallpapers available

Regards

signed

Skyhigh II

Wednesday, April 1st, 2020



Skyhigh II

Just for fun piece done with the Kitbash3D Utopia set for #BrightArtDarkTimes. No big story behind it. Just having fun, playing with the models and setting up a neat scene. Thanks to #Kitbash3D for making this set available for free!

6000×4000 – Vue – Photoshop – Lightroom

The artwork on:
DeviantartArtstationCGSociety

Regards

signed